Hell Hound
D&D 5e · 2024·Medium Fiend·Lawful Evil
- Armor class
- 15
- Hit points
- 589d8 + 18
- Challenge
- 3700 XP
- Proficiency
- +2Initiative +1
Speed 50 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 17 | 12 | 14 | 6 | 13 | 6 |
| Mod | +3 | +1 | +2 | -2 | +1 | -2 |
| Save | +3 | +1 | +2 | -2 | +1 | -2 |
- Skills
- Perception +5
- Damage immunities
- Fire
- Senses
- Darkvision 60 ft.; Passive Perception 15
- Languages
- Understands Infernal but can't speak
Traits
Pack Tactics
The hound has Advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Multiattack
The hound makes two Bite attacks.
Bite
Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.
Fire Breath (Recharge 5-6)
Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.