Hill Giant
D&D 5e · 2024·Huge Giant·Chaotic Evil
- Armor class
- 13
- Hit points
- 10510d12 + 40
- Challenge
- 51,800 XP
- Proficiency
- +3Initiative +2
Speed 40 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 21 | 8 | 19 | 5 | 9 | 6 |
| Mod | +5 | -1 | +4 | -3 | -1 | -2 |
| Save | +5 | -1 | +4 | -3 | -1 | -2 |
- Skills
- Perception +2
- Senses
- Passive Perception 12
- Languages
- Giant
Actions
Multiattack
The giant makes two attacks, using Tree Club or Trash Lob in any combination.
Tree Club
Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.
Trash Lob
Ranged Attack Roll: +8, range 60/240 ft. Hit: 16 (2d10 + 5) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.