Skip to content

Hill Giant

D&D 5e · 2024·Huge Giant·Chaotic Evil

Armor class
13
Hit points
10510d12 + 40
Challenge
51,800 XP
Proficiency
+3Initiative +2

Speed 40 ft.

Ability scores, modifiers and saving throws
MeasureStrDexConIntWisCha
Score21819596
Mod+5-1+4-3-1-2
Save+5-1+4-3-1-2
Skills
Perception +2
Senses
Passive Perception 12
Languages
Giant

Actions

Multiattack

The giant makes two attacks, using Tree Club or Trash Lob in any combination.

Tree Club

Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Trash Lob

Ranged Attack Roll: +8, range 60/240 ft. Hit: 16 (2d10 + 5) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.

Find similar monsters

Rules source: System Reference Document 5.2.1 ↗

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode. Stat blocks were structured and tagged by JustRoll from the Open5e transcription, then checked against the official document; values that differed were corrected from it.

Creative Commons Attribution 4.0