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Invisible Stalker

D&D 5e · 2014·Medium Elemental·Neutral

Armor class
14
Hit points
10416d8+32
Challenge
62,300 XP
Proficiency
+3

Speed 50 ft., fly 50 ft. (hover)

Ability scores, modifiers and saving throws
MeasureStrDexConIntWisCha
Score161914101511
Mod+3+4+2+0+2+0
Save+3+4+2+0+2+0
Skills
Stealth +10, Perception +8
Resistances
bludgeoning, piercing, and slashing from nonmagical attacks
Damage immunities
poison
Condition immunities
exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses
darkvision 60 ft., passive Perception 18
Languages
Auran, understands Common but doesn't speak it

Traits

Faultless Tracker

The stalker is given a quarry by its summoner. The stalker knows the direction and distance to its quarry as long as the two of them are on the same plane of existence. The stalker also knows the location of its summoner.

Invisibility

The stalker is invisible.

Actions

Multiattack

The stalker makes two slam attacks.

Slam

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.

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Rules source: System Reference Document 5.1 ↗

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. Stat blocks were structured and tagged by JustRoll from the Open5e transcription, then checked against the official document; values that differed were corrected from it.

Creative Commons Attribution 4.0