Lion
D&D 5e · 2024·Large Beast·Unaligned
- Armor class
- 12
- Hit points
- 224d10
- Challenge
- 1200 XP
- Proficiency
- +2Initiative +2
Speed 50 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 17 | 15 | 11 | 3 | 12 | 8 |
| Mod | +3 | +2 | +0 | -4 | +1 | -1 |
| Save | +3 | +2 | +0 | -4 | +1 | -1 |
- Skills
- Stealth +4, Perception +3
- Senses
- Darkvision 60 ft.; Passive Perception 13
- Languages
- None
Traits
Pack Tactics
The lion has Advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Running Leap
With a 10-foot running start, the lion can Long Jump up to 25 feet.
Actions
Multiattack
The lion makes two Rend attacks. It can replace one attack with a use of Roar.
Rend
Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage.
Roar
Wisdom Saving Throw: DC 11, one creature within 15 feet. Failure: The target has the Frightened condition until the start of the lion's next turn.