Nightmare
D&D 5e · 2024·Large Fiend·Neutral Evil
- Armor class
- 13
- Hit points
- 688d10 + 24
- Challenge
- 3700 XP
- Proficiency
- +2Initiative +2
Speed 60 ft., Fly 90 ft. (hover)
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 18 | 15 | 16 | 10 | 13 | 15 |
| Mod | +4 | +2 | +3 | +0 | +1 | +2 |
| Save | +4 | +2 | +3 | +0 | +1 | +2 |
- Damage immunities
- Fire
- Senses
- Passive Perception 11
- Languages
- Understands Abyssal, Common, and Infernal but can't speak
Traits
Confer Fire Resistance
The nightmare can grant Resistance to Fire damage to a rider while it is on the nightmare.
Illumination
The nightmare sheds Bright Light in a 10foot radius and Dim Light for an additional 10 feet.
Actions
Hooves
Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage plus 10 (3d6) Fire damage.
Ethereal Stride
The nightmare and up to three willing creatures within 5 feet of it teleport to the Ethereal Plane from the Material Plane or vice versa.