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Ochre Jelly

D&D 5e · 2014·Large Ooze·Unaligned

Armor class
8
Hit points
456d10+12
Challenge
2450 XP
Proficiency
+2

Speed 10 ft., climb 10 ft.

Ability scores, modifiers and saving throws
MeasureStrDexConIntWisCha
Score15614261
Mod+2-2+2-4-2-5
Save+2-2+2-4-2-5
Resistances
acid
Damage immunities
lightning, slashing
Condition immunities
blinded, charmed, deafened, exhaustion, frightened, prone
Senses
blindsight 60 ft. (blind beyond this radius), passive Perception 8
Languages
—

Traits

Amorphous

The jelly can move through a space as narrow as 1 inch wide without squeezing.

Spider Climb

The jelly can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Pseudopod

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage plus 3 (1d6) acid damage.

Reactions

Split

When a jelly that is Medium or larger is subjected to lightning or slashing damage, it splits into two new jellies if it has at least 10 hit points. Each new jelly has hit points equal to half the original jelly's, rounded down. New jellies are one size smaller than the original jelly.

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Rules source: System Reference Document 5.1 ↗

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. Stat blocks were structured and tagged by JustRoll from the Open5e transcription, then checked against the official document; values that differed were corrected from it.

Creative Commons Attribution 4.0