Priest Acolyte
D&D 5e · 2024·Medium or Small Humanoid (Cleric)·Neutral
- Armor class
- 13
- Hit points
- 112d8 + 2
- Challenge
- 1/450 XP
- Proficiency
- +2Initiative +0
Speed 30 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 14 | 10 | 12 | 10 | 14 | 11 |
| Mod | +2 | +0 | +1 | +0 | +2 | +0 |
| Save | +2 | +0 | +1 | +0 | +2 | +0 |
- Skills
- Medicine +4, Religion +2
- Gear
- Chain Shirt, Holy Symbol, Mace
- Senses
- Passive Perception 12
- Languages
- Common
Actions
Mace
Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage plus 2 (1d4) Radiant damage.
Radiant Flame
Ranged Attack Roll: +4, range 60 ft. Hit: 7 (2d6) Radiant damage.
Spellcasting
The priest casts one of the following spells, using Wisdom as the spellcasting ability: At Will: Light, Thaumaturgy
Bonus actions
Divine Aid (1/Day)
The priest casts Bless, Healing Word, or Sanctuary, using the same spellcasting ability as Spellcasting.