Scout
D&D 5e · 2014·Medium Humanoid (any race)·Any Alignment
- Armor class
- 13leather armor
- Hit points
- 163d8+3
- Challenge
- 1/2100 XP
- Proficiency
- +2
Speed 30 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 11 | 14 | 12 | 11 | 13 | 11 |
| Mod | +0 | +2 | +1 | +0 | +1 | +0 |
| Save | +0 | +2 | +1 | +0 | +1 | +0 |
- Skills
- Nature +4, Stealth +6, Survival +5, Perception +5
- Senses
- passive Perception 15
- Languages
- any one language (usually Common)
Traits
Keen Hearing and Sight
The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
Multiattack
The scout makes two melee attacks or two ranged attacks.
Shortsword
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Longbow
Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.