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Scout

D&D 5e · 2024·Medium or Small Humanoid·Neutral

Armor class
13
Hit points
163d8 + 3
Challenge
1/2100 XP
Proficiency
+2Initiative +2

Speed 30 ft.

Ability scores, modifiers and saving throws
MeasureStrDexConIntWisCha
Score111412111311
Mod+0+2+1+0+1+0
Save+0+2+1+0+1+0
Skills
Nature +4, Stealth +6, Survival +5, Perception +5
Gear
Leather Armor, Longbow, Shortsword
Senses
Passive Perception 15
Languages
Common plus one other language

Actions

Multiattack

The scout makes two attacks, using Shortsword and Longbow in any combination.

Shortsword

Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.

Longbow

Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage.

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Rules source: System Reference Document 5.2.1 ↗

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode. Stat blocks were structured and tagged by JustRoll from the Open5e transcription, then checked against the official document; values that differed were corrected from it.

Creative Commons Attribution 4.0