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Stirge

D&D 5e · 2024·Tiny Monstrosity·Unaligned

Armor class
13
Hit points
52d4
Challenge
1/825 XP
Proficiency
+2Initiative +3

Speed 10 ft., Fly 40 ft.

Ability scores, modifiers and saving throws
MeasureStrDexConIntWisCha
Score41611286
Mod-3+3+0-4-1-2
Save-3+3+0-4-1-2
Senses
Darkvision 60 ft.; Passive Perception 9
Languages
None

Actions

Proboscis

Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Piercing damage, and the stirge attaches to the target. While attached, the stirge can't make Proboscis attacks, and the target takes 5 (2d4) Necrotic damage at the start of each of the stirge's turns. The stirge can detach itself by spending 5 feet of its movement. The target or a creature within 5 feet of it can detach the stirge as an action.

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Rules source: System Reference Document 5.2.1 ↗

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode. Stat blocks were structured and tagged by JustRoll from the Open5e transcription, then checked against the official document; values that differed were corrected from it.

Creative Commons Attribution 4.0