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White Dragon Wyrmling

D&D 5e · 2014·Medium Dragon·Chaotic Evil

Armor class
16natural armor
Hit points
325d8+10
Challenge
2450 XP
Proficiency
+2

Speed 30 ft., burrow 15 ft., fly 60 ft., swim 30 ft.

Ability scores, modifiers and saving throws
MeasureStrDexConIntWisCha
Score14101451011
Mod+2+0+2-3+0+0
Save+2+2+4-3+2+2
Skills
Stealth +2, Perception +4
Damage immunities
cold
Senses
blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages
Draconic

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.

Cold Breath (Recharge 5-6)

The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.

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Rules source: System Reference Document 5.1 ↗

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. Stat blocks were structured and tagged by JustRoll from the Open5e transcription, then checked against the official document; values that differed were corrected from it.

Creative Commons Attribution 4.0