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White Dragon Wyrmling

D&D 5e · 2024·Medium Dragon (Chromatic)·Chaotic Evil

Armor class
16
Hit points
325d8 + 10
Challenge
2450 XP
Proficiency
+2Initiative +2

Speed 30 ft., Burrow 15 ft., Fly 60 ft., Swim 30 ft.

Ability scores, modifiers and saving throws
MeasureStrDexConIntWisCha
Score14101451011
Mod+2+0+2-3+0+0
Save+2+2+2-3+2+0
Skills
Stealth +2, Perception +4
Damage immunities
Cold
Senses
Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 14
Languages
Draconic

Traits

Ice Walk

The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, Difficult Terrain composed of ice or snow doesn't cost it extra movement.

Actions

Multiattack

The dragon makes two Rend attacks.

Rend

Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Slashing damage plus 2 (1d4) Cold damage.

Cold Breath (Recharge 5-6)

Constitution Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 22 (5d8) Cold damage. Success: Half damage.

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Rules source: System Reference Document 5.2.1 ↗

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode. Stat blocks were structured and tagged by JustRoll from the Open5e transcription, then checked against the official document; values that differed were corrected from it.

Creative Commons Attribution 4.0