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Wolf

D&D 5e · 2024·Medium Beast·Unaligned

Armor class
12
Hit points
112d8 + 2
Challenge
1/450 XP
Proficiency
+2Initiative +2

Speed 40 ft.

Ability scores, modifiers and saving throws
MeasureStrDexConIntWisCha
Score1415123126
Mod+2+2+1-4+1-2
Save+2+2+1-4+1-2
Skills
Stealth +4, Perception +5
Senses
Darkvision 60 ft.; Passive Perception 15
Languages
None

Traits

Pack Tactics

The wolf has Advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Bite

Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.

Find similar monsters

Damage dealt

Rules source: System Reference Document 5.2.1 ↗

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode. Stat blocks were structured and tagged by JustRoll from the Open5e transcription, then checked against the official document; values that differed were corrected from it.

Creative Commons Attribution 4.0