Young Brass Dragon
D&D 5e · 2024·Large Dragon (Metallic)·Chaotic Good
- Armor class
- 17
- Hit points
- 11013d10 + 39
- Challenge
- 62,300 XP
- Proficiency
- +3Initiative +3
Speed 40 ft., Burrow 20 ft., Fly 80 ft.
| Measure | Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|---|
| Score | 19 | 10 | 17 | 12 | 11 | 15 |
| Mod | +4 | +0 | +3 | +1 | +0 | +2 |
| Save | +4 | +3 | +3 | +1 | +3 | +2 |
- Skills
- Stealth +3, Perception +6, Persuasion +5
- Damage immunities
- Fire
- Senses
- Blindsight 30 ft., Darkvision 120 ft.; Passive Perception 16
- Languages
- Common, Draconic
Actions
Multiattack
The dragon makes three Rend attacks. It can replace two attacks with a use of Sleep Breath.
Rend
Melee Attack Roll: +7, reach 10 ft. Hit: 15 (2d10 + 4) Slashing damage.
Fire Breath (Recharge 5-6)
Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-footwide Line. Failure: 38 (11d6) Fire damage. Success: Half damage.
Sleep Breath
Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure: The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.