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Helm's Hold

Fortress in Sword Coast North

Helm's Hold is a fortified city built around a cathedral of Helm, south-east of Neverwinter near the edge of the Neverwinter Wood.

A great cathedral rises behind stern walls, bells call the faithful to prayer, and in the council hall the Speakers argue loudly over every law.

Helm's Hold at a glance

Type & size
Fortified city around a cathedral of Helm
Allegiance & rule
  • Allegiance: Independent
  • Ruled by: An elected council of Speakers led by a Chief Speaker; originally its founder, the First Guardian Dumal Erard
People & culture
Mostly humans; the faithful of Helm, pilgrims and townsfolk
Key exports & trade
  • Sanctuary under the protection of Helm's faithful

Overview

Helm's Hold lies a little east of Neverwinter, near the edge of the Neverwinter Wood, with roads to Neverwinter, Longsaddle and Thornhold. It grew around a cathedral of Helm, the god of guardians, and is protected by its walls and its faithful.

It was founded by the First Guardian Dumal Erard, whose title could only pass to another through combat. Later an elected council of Speakers came to run the city, and its quarrels and self-serving manoeuvres are well known.

At the table

  • A Speaker of the council hires the party to dig up dirt on a rival before the next vote.

On the map

Map of Helm's Hold and the land around it on the Sword Coast
Helm's Hold at the centre, about 470 miles across.Open the interactive map

Roads from Helm's Hold

Regions nearby

Nearby places

Distances as the crow flies, measured on our map.

Sources

Description written by justroll. Forgotten Realms and its places are property of Wizards of the Coast. justroll is unofficial fan content, not approved or endorsed by Wizards of the Coast.