Forgotten Realms
The world of Faerûn for your table: the Sword Coast on an interactive map, and a page for every place on it.
The setting
The Forgotten Realms is the best-known setting of Dungeons & Dragons. Most official 5th edition adventures take place on Faerûn, and most of them on the Sword Coast: the long western seaboard between the cold North and the rich lands of Amn, with cities such as Waterdeep, Baldur's Gate and Neverwinter.
Our map covers the Sword Coast, the North and the Western Heartlands, with roads and travel times between the places on it. Each place and region has its own page with where it lies, how to get there and what is nearby.
Places to know
- AmphailVillage · WaterdeepAmphail is a prosperous village on the Long Road north of Waterdeep, famous for its horses and named after one of the city's early warlords.
- ArabelCity · CormyrArabel is a large trading city in the north of Cormyr, where caravan routes from the northern passes enter the kingdom.
- AsbravnTown · The Western HeartlandsAsbravn is a quiet market town in the farmland of the Western Heartlands, where farmers sell their produce to buyers from Berdusk and Iriaebor.
- AscoreTown · The Silver MarchesAscore is an abandoned dwarven port at the edge of the desert of Anauroch, built on a sea that dried up long ago.
- AthkatlaCapital · AmnAthkatla is the capital of Amn, a rich and ruthless port where merchant houses rule, the Shadow Thieves operate from the shadows and arcane magic needs a licence.
- Baldur's GateCapital · The Sword CoastBaldur's Gate is a crowded trading city on the north bank of the River Chionthar, near where it meets the sea; it is the great rival of Waterdeep on the southern Sword Coast.
- Beorunna's WellTown · The Silver MarchesBeorunna's Well is a stockaded town of the Black Lion tribe of the Uthgardt barbarians, built around the deep pit that once held the tribe's ancestral mound.
- BerduskTown · The Western HeartlandsBerdusk is a peaceful trading city in the Western Heartlands, best known as the home of Twilight Hall, a stronghold of the Harpers.
- BeregostTown · The Sword CoastBeregost is a town on the Coast Way halfway between Baldur's Gate and Amn, a stopping point for caravans known for its temple of Lathander.
- Boareskyr BridgeVillage · The Western HeartlandsBoareskyr Bridge is a stone bridge and small trading settlement over the Winding Water, famous as the place where the god Bhaal was slain during the Time of Troubles.
- Bryn ShanderTown · Icewind DaleBryn Shander is the largest of the Ten-Towns of Icewind Dale, a walled market town on a hill at the heart of the frozen dale.
- Caer CorwellTown · Moonshae IslesCaer Corwell is a ruined castle town and port on Gwynneth in the Moonshae Isles, once the capital of the Ffolk kingdom of Corwell and said to be the prettiest town of the islands.
- Caer MorayTown · Moonshae IslesCaer Moray is a small port town on the island of Moray in the Moonshae Isles, once the royal seat of the island's Ffolk kingdom and later an outpost of the high king.
- Caer WestphalTown · Moonshae IslesCaer Westphal is the largest city of Snowdown in the Moonshae Isles, long the seat of Amn's military occupation of the island and later of its governor under the high king.
- CandlekeepFortress · The Sword CoastCandlekeep is a fortified library on a rocky crag above the Sea of Swords, south of Baldur's Gate, holding one of the greatest collections of written knowledge in Faerûn.
- Castle HartwickFortress · HartsvaleCastle Hartwick is the seat of the royal house of Hartsvale, a hidden valley kingdom in the Spine of the World founded by a son of the giant god Annam.
- Citadel AdbarCity · The Silver MarchesCitadel Adbar is a mighty dwarven fortress in the far north of the Silver Marches, one of the strongest strongholds of the shield dwarves and a bulwark against the orcs of the mountains.
- Citadel FelbarrCity · The Silver MarchesCitadel Felbarr is a dwarven fortress in the Silver Marches, lost to the orcs for centuries and reclaimed by the dwarves, who hold it as a frontier stronghold.
- ConyberryVillage · Sword Coast NorthConyberry is an abandoned village on the edge of the Neverwinter Wood, destroyed by raiders long ago; a banshee haunts the forest nearby.
- CrimmorCity · AmnCrimmor is an inland trading city of Amn, a hub for the caravans that cross the realm and head north toward the Sword Coast.
- DaerlunCity · SembiaDaerlun is a heavily fortified city near the border between Sembia and Cormyr, once Sembian, later Cormyrean and in the end a neutral city-state.
- DaggerfordTown · The Sword CoastDaggerford is a small walled town at a ford on the River Delimbiyr, where the Trade Way between Waterdeep and Baldur's Gate crosses the river.
- DarkholdRuin · The Western HeartlandsDarkhold is a forbidding fortress in the hills between the Sunset Mountains and the Far Hills, long the western stronghold of the Zhentarim.
- Dragonspear CastleRuin · The Western HeartlandsDragonspear Castle is a fortress on the south-western edge of the High Moor, built by dwarves, where wars against devils from the Nine Hells were fought twice.
- DynnegallTown · Moonshae IslesDynnegall is a small village on a marshy lake on the island of Moray in the Moonshae Isles, said by the soldiers posted there to be the most dangerous post in the islands.
- EastingTown · The Western HeartlandsEasting is a small town east of Iriaebor, known for its horse breeders and as the place where dwarves of the Far Hills and Sunset Mountains come to trade.
- ElturelCity · ElturgardElturel is a city on cliffs above the River Chionthar, east of Baldur's Gate, and the capital of Elturgard; in Descent into Avernus it is dragged into the Nine Hells.
- ElversultTown · The Dragon CoastElversult is a rich trading city on the Dragon Coast where many roads meet, known for its markets and as the birthplace of the renewed church of the sun god Amaunator.
- EshpurtaCity · AmnEshpurta, the Shield City of Amn, is a fortified military and trade city in eastern Amn, home to a large garrison and a base for the realm's armies.
- EsmeltaranCity · AmnEsmeltaran is a large city in central Amn on Lake Esmel, for much of history the realm's capital, famed for its architecture, its resorts and its warm climate.
- EssembraTown · The DalelandsEssembra was the largest town and trading centre of Battledale in the Dalelands, on the road between Sembia and the Moonsea; it was abandoned in the early 15th century DR.
- EveningstarVillage · CormyrEveningstar is a small farming town in Cormyr where the High Road meets the Starwater Road, home of the temple of Lathander called the House of the Morning and the town nearest the infamous Haunted Halls.
- EvereskaCity · AnaurochEvereska is an elven city hidden in a fertile vale among the Greycloak Hills, protected by a mythal and long known as one of the safest strongholds in the western Heartlands.
- EverlundCity · The Silver MarchesEverlund is a fortified trading city on the River Rauvin at the eastern edge of the High Forest, where the roads of the Silver Marches meet the trade routes to the south.
- FarviewTown · Moonshae IslesFarview is the westernmost village on the island of Moray in the Moonshae Isles, a walled settlement that became a shipyard for the Northlander war fleet.
- FireshearTown · Sword Coast NorthFireshear is a remote mining city on the frozen coast north of the Spine of the World, built beside a crater left by an ancient meteor strike rich in copper and silver.
- Flint RockTown · The Savage FrontierFlint Rock is the ancestral mound of the Elk tribe of the Uthgardt barbarians, a set of stone rings on an outcrop of flint at the edge of the Evermoors.
- Fort MorninglordFortress · ElturgardFort Morninglord is a keep of Elturgard above the River Chionthar, sealed after its entire garrison of paladins vanished overnight in 1476 DR.
- GauntlgrymDungeon · Sword Coast NorthGauntlgrym is an ancient dwarven city buried beneath the mountains north-east of Neverwinter, built around a great forge fired by an imprisoned primordial of fire.
- GoldenfieldsTown · WaterdeepGoldenfields is a vast walled farming abbey dedicated to Chauntea, the goddess of agriculture, and the most productive source of grain, crops and fruit in the North.
- Grandfather TreeShrine · The High ForestThe Grandfather Tree is an arakhor, an ancient and enormous treant in the form of a gnarled oak deep in the High Forest, and the sacred site of the Tree Ghost tribe of the Uthgardt.
- Great Worm CavernDungeon · The Savage FrontierGreat Worm Cavern is the ancestral mound and home of the Great Worm tribe of the Uthgardt barbarians, in the foothills of the Spine of the World.
- GundbargPortGundbarg, the Gateway Port, is the main city of the island of Gundarlun and the largest settlement in the northern Trackless Sea, where nearly every ship crossing the sea stops.
- HardbucklerVillage · The Western HeartlandsHardbuckler is a walled town of rock gnomes on the Dusk Road in the Western Heartlands, a favourite stop for traders and known for its locks and crates.
- Hellgate DellRuin · The Silver MarchesHellgate Dell is the site of Hellgate Keep, a fallen city in the High Forest that was held for centuries by demons before it was destroyed.
- Helm's HoldFortress · Sword Coast NorthHelm's Hold is a fortified city built around a cathedral of Helm, south-east of Neverwinter near the edge of the Neverwinter Wood.
- HighmoonTown · The DalelandsHighmoon is the main town of Deepingdale, one of the Dalelands, known for the close friendship between its human and elven inhabitants.
- Hill's EdgeTown · The Western HeartlandsHill's Edge is a small trading city on the Dusk Road, at the foot of the Sunset Mountains, known for its weapons, armour and lively inns.
- HillsfarCity · The MoonseaHillsfar is a walled trading city on the southern shore of the Moonsea, at the edge of the forest of Cormanthor, notorious for its arena and its laws against nonhumans.
- HlondethCity · The Vilhon ReachHlondeth is a port on the Vilhon Reach ruled by House Extaminos, a family of yuan-ti; its green stone streets are famous for using ramps instead of stairs.
- IlipurPort · The Dragon CoastIlipur is a port town on the south-western shore of the Lake of Dragons, which with its neighbour Pros loads and unloads the trade of Elversult.
- ImmerseaTown · CormyrImmersea is a town in the Immer Stream valley of Cormyr, the ancestral home of the noble Wyvernspur family and their Redstone Castle.
- IriaeborCity · The Western HeartlandsIriaebor is a crowded city of merchant towers on a long ridge above the Green Fields of the Western Heartlands, a hub of trade between the Sword Coast and the realms to the east.
- Iron KeepFortress · Moonshae IslesIron Keep is a ruined town on Oman's Isle in the Moonshae Isles, once the capital of the powerful Northlander kingdom of Oman and named for the huge fortress above it.
- IronmasterTown · Icewind DaleIronmaster is a reclusive dwarven city carved into the walls of a valley on the frozen northern coast, where the Shaengarne River flows from Icewind Dale to the Sea of Moving Ice.
- KarseTown · The High ForestKarse is a ruined city in the High Forest, founded by a cult of the archwizard Karsus after the fall of Netheril and torn apart by its own members within ten years.
- LeilonVillage · Sword Coast NorthLeilon is a small town on the High Road between Neverwinter and Waterdeep, squeezed between the Sword Mountains and the Mere of Dead Men.
- LlorkhTown · The Western HeartlandsLlorkh was a mining town in the Gray Vale beneath the Greypeak Mountains, taken over by the Zhentarim and finally destroyed by stone giants in the late 15th century DR.
- LongsaddleVillage · The Savage FrontierLongsaddle is a ranching village on the Long Road, home to the Harpells, a large and eccentric family of wizards.
- LoudwaterTown · The Western HeartlandsLoudwater is a garden city where the Greyflow joins the River Delimbiyr, home of the Green Regents, champions of the forest goddess Mielikki.
- LuskanCity · Sword Coast NorthLuskan is a hard, lawless port at the mouth of the River Mirar, ruled by pirate captains and long feared for its wizards' guild, the Arcane Brotherhood.
- MarsemberCity · CormyrMarsember, the City of Spices, is Cormyr's busiest port, a misty city of canals, bridges and islands on the Lake of Dragons with a long reputation for smuggling.
- MenzoberranzanDungeon · The Silver MarchesMenzoberranzan is the most famous drow city of the Underdark, carved into a vast cavern deep beneath the Silver Marches and ruled by priestesses of Lolth.
- MirabarCity · Sword Coast NorthMirabar is a mining city on the upper River Mirar, where human merchants and dwarven miners together grow rich on the ore and gems of the surrounding mountains.
- Mithral HallCity · The Silver MarchesMithral Hall is a dwarven stronghold of Clan Battlehammer in the Frost Hills, famous for its mithral mines and for the dwarf king Bruenor Battlehammer, who reclaimed it from a shadow dragon.
- Morgur's MoundTown · Sword Coast NorthMorgur's Mound is the ancestral mound of the Thunderbeast tribe of the Uthgardt barbarians, in the Crags just north of the Neverwinter Wood.
- Mount HotenowLair · Sword Coast NorthMount Hotenow is the volcano north-east of Neverwinter whose eruption devastated the city; the fire beneath it comes from a primordial imprisoned under Gauntlgrym.
- MulhessenTown · SembiaMulhessen is a small Sembian town at a crossroads north of Saerloon, between Selgaunt and Daerlun.
- MurannPort · AmnMurann, the Sailors' City, is a great port on Tarseth Bay, long the second city of Amn, later conquered and made the capital of the kingdom of Muranndin.
- Myth DrannorRuin · The DalelandsMyth Drannor is the fallen capital of the elven realm of Cormanthyr, a city of legendary beauty and magic deep in the forest of Cormanthor, now largely a ruin.
- NashkelTown · AmnNashkel is an Amnian mining town near the border with the Sword Coast, whose iron mines supply much of the region.
- NesméTown · The Silver MarchesNesmé is a walled frontier town on the edge of the Evermoors, constantly threatened by the trolls of the moors and defended by its riders.
- NeverwinterCity · Sword Coast NorthNeverwinter is a port city on the northern Sword Coast whose river, warmed by the volcano Mount Hotenow, never freezes; it is still rebuilding after an eruption destroyed much of it.
- One StoneTown · The Silver MarchesOne Stone is an ancestral mound of the Uthgardt barbarians in the Moonwood of the Silver Marches: a single huge engraved boulder instead of an earthen mound.
- OrdulinCity · SembiaOrdulin is the capital of Sembia; it was destroyed in 1374 DR by a planar rift summoned by a servant of Shar, and rebuilt and proclaimed capital again by 1499 DR.
- OrlbarVillage · The Western HeartlandsOrlbar was a village where the Loagrann and Greyflow rivers meet in the upper Delimbiyr valley; seized by the Zhentarim in the 14th century DR, it was empty by the late 15th century.
- OrlumborTownOrlumbor is a small, independent island city-state off the Sword Coast south of Waterdeep, carved into the rock and famous for its master shipwrights.
- OrmathTown · The Shining PlainsOrmath is a small, warlike city on the Shining Plains near the Vilhon Reach, controlling the road that links it with Hlondeth.
- OrogothRuin · The Western HeartlandsOrogoth is the ruin of a Netherese villa on the moors, one of the most dangerous places in the region, ruled by black dragons and linked by tunnels to the old serpent kingdom of Najara.
- PhandalinVillage · Sword Coast NorthPhandalin is a small frontier town in the foothills of the Sword Mountains, south-east of Neverwinter, rebuilt on the ruins of an older settlement near the lost Wave Echo Cave.
- Port LlastPort · Sword Coast NorthPort Llast is a small port on the coast between Neverwinter and Luskan, once famous for its stonecutters and now a shadow of what it was.
- PriapurlTown · The Dragon CoastPriapurl is a small town on the Trader's Road on the Dragon Coast, overlooked by a castle held by a mercenary company of monsters.
- ProskurTown · The Dragon CoastProskur is a trading city south of Cormyr's old borders, run by a council of former thieves and long known for guilds that operate in the open.
- PurskulTown · AmnPurskul is a granary city and caravan stop in Amn, with a large half-orc population whose ancestors were brought here as labourers.
- Raven RockTown · Sword Coast NorthRaven Rock is the ancestral mound of the Black Raven and Gray Wolf tribes of the Uthgardt, high in the Spine of the World and crowned by a huge stone raven.
- Red LarchVillage · The Savage FrontierRed Larch is a quiet village on the Long Road in the Dessarin valley, the main town of Princes of the Apocalypse, where elemental cults hide behind friendly faces.
- RiatavinTown · TethyrRiatavin is a large trading city, once part of Amn and later of Tethyr.
- RogarsheimTown · Moonshae IslesRogarsheim, also called Norland Town, is the capital of the Northlander kingdom of Norland on the island of the same name in the Moonshae Isles.
- RuathymPort · RuathymRuathym is an island in the Trackless Sea, the ancient homeland of the Northlanders and the bitter rival of Luskan.
- Ruins of AscarleRuinAscarle, the Sunken City, is a ruined elven city under the sea off the island of Trisk in the Purple Rocks, long used as a base by the kraken Slarkrethel and his followers.
- SaerloonCity · SembiaSaerloon is an old Sembian port on Saerloon Bay, the rival of Selgaunt, known for its gothic architecture, its exotic tastes and a trade seasoned with thievery and intrigue.
- ScornubelCity · The Western HeartlandsScornubel is a bustling caravan city in the Western Heartlands, where the Trade Way meets the River Chionthar; most caravan companies of the region gather, rest or hire here.
- SecomberTown · The Western HeartlandsSecomber is a small town where the Unicorn Run meets the River Delimbiyr, one of the last settlements before the wild lands to the east.
- SelgauntCitySelgaunt is the wealthiest city of Sembia, a port on the Sea of Fallen Stars where old merchant families display their fortunes and compete for status.
- SettlestoneTown · The Silver MarchesSettlestone is a village of stone slabs near Mithral Hall, built long ago by dwarves and resettled in 1358 DR by barbarians from Icewind Dale as allies of the dwarves.
- ShadowdaleVillage · The DalelandsShadowdale is a small rural dale at the edge of Cormanthor, famous far beyond its size as the home of the wizard Elminster.
- SilverymoonCapital · The Silver MarchesSilverymoon is a city of learning and magic on the River Rauvin, protected by a mythal and long famous as the most civilised city of the inland North.
- SoubarVillage · ElturgardSoubar is a lawless village on the Trade Way north of Scornubel, a way-station for caravans with no government of its own.
- Ss'thar'tiss'ssunRuin · NajaraSs'thar'tiss'ssun, the City of Fountains, is the buried ruin of a city of the ancient sarrukh that later became the capital of the serpent kingdom of Najara.
- StarmantlePort · The Dragon CoastStarmantle was a coastal trading city on the Dragon Coast, a rival of Westgate, destroyed in the late 14th century DR and resettled as a village a century later.
- Stone StandTown · The Silver MarchesStone Stand is an ancient stone circle in the High Forest, sacred to the Tree Ghost and Blue Bear tribes of the Uthgardt, with an oak grown from a cutting of the Grandfather Tree at its heart.
- SundabarCity · The Silver MarchesSundabar is a fortified city at the foot of the Nether Mountains, built on an old dwarven citadel and long the rampart of the North, until orcs took it in 1484 DR.
- SuzailCapital · CormyrSuzail is the royal capital of Cormyr, a wealthy, orderly port on the Lake of Dragons and the seat of the Obarskyr kings.
- TeziirPort · The Dragon CoastTeziir is a port city on the Dragon Coast, founded in 1312 DR as a free trading city to rival Westgate, and later a protectorate of Cormyr.
- ThornholdTown · WaterdeepThornhold is a plain stone fortress on a seaside hill just south of the Mere of Dead Men, held by dwarves who call it Stoneshaft Hold and used as a way stop for travellers.
- ThundertreeRuin · Sword Coast NorthThundertree is a ruined village on the edge of the Neverwinter Wood, abandoned after the eruption of Mount Hotenow and overrun by monsters.
- TrademeetTown · AmnTrademeet is the smallest of Amn's caravan stops, where the Merchant's Peace requires every deal to be honest and fair.
- TriboarTown · The Savage FrontierTriboar is a busy town where the Long Road meets the Evermoor Way, a stopping point for caravans travelling across the North.
- TrielVillage · ElturgardTriel is a stockaded village where the Trade Way meets the Dusk Road, south of Boareskyr Bridge, which became part of Elturgard.
- Trollclaw FordVillage · The Sword CoastTrollclaw Ford is a ruined hamlet where the Coast Way between Baldur's Gate and Waterdeep crosses the Winding Water, beside the troll-infested Trollclaws.
- UtterseaPortUttersea is the largest settlement of Tuern, a Northlander island in the Trackless Sea, built inside a collapsed volcanic crater that shelters it from storms.
- VilksteadPortVilkstead is the throne city of Utheraal, the eastern island of the Purple Rocks in the Trackless Sea, a fishing port known for its preserved fish and its pungent cheese.
- Warlock's CryptDungeon · The Sword CoastWarlock's Crypt is the stronghold of Larloch, the Shadow King, an immensely powerful lich who has survived since the days of ancient Netheril.
- WaterdeepCapital · WaterdeepWaterdeep is the largest and richest city of the Sword Coast: a walled port beneath Mount Waterdeep, governed by masked lords and built over the vast dungeon of Undermountain.
- WaymootTown · CormyrWaymoot is a Cormyrean town at a crossroads in the forests of the kingdom, a stopping place for travellers between Suzail and the north.
- WestgateCityWestgate is a rich, corrupt port city-state on the Dragon Coast, ruled by merchant families and long overshadowed by the Night Masks, a thieves' guild led by vampires.
- WheloonTown · CormyrWheloon is a Cormyrean town where the Way of the Manticore crosses the Wyvernflow River, grown from a ferry crossing into a small city.
- YartarTown · The Savage FrontierYartar is a fortified river city on the Surbrin, ruled by its Waterbaron and known for its river trade and its thieves' guild.
- YhaunnPort · SembiaYhaunn is the oldest city of Sembia, a crowded coastal city built in an ancient quarry, where buildings grow upward because there is no room to spread.
- Zhentil KeepCity · The MoonseaZhentil Keep is a grim fortress city on the north-western shore of the Moonsea, long the stronghold of the Zhentarim; destroyed in 1383 DR, it was later rebuilt.
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