Secomber
Town in The Western Heartlands
Secomber is a small town where the Unicorn Run meets the River Delimbiyr, one of the last settlements before the wild lands to the east.
Stone cottages cluster where two rivers meet, fishing boats bob at the jetties, and beyond the last farm the wild country begins.
Secomber at a glance
- Type & size
- Small town, About 1,400 (1372 DR)
- Allegiance & rule
- Allegiance: Independent town
- Ruled by: A lord
- People & culture
- Mostly humans, with a large community of halflings; farmers and river folk
- Key exports & trade
- Farm produce and fish
- Supplies for expeditions into the wilds
Overview
Secomber stands on three stone hills where the Unicorn Run meets the Delimbiyr, upstream from Daggerford, with the Misty Forest about ten miles to the south-west and the High Moor beyond it. A road leads downriver to Daggerford.
It is a peaceful farming and fishing town, but explorers heading for the High Forest, the High Moor or the ruins of the Delimbiyr valley often pass through to buy supplies.
On the map

Roads from Secomber
- DaggerfordRoad · 135 mi
Regions nearby
- Misty ForestForest · ~10 mi south-west
- The High MoorMoor · ~25 mi south-west
Nearby places
- DaggerfordTown · ~124 mi
- GoldenfieldsTown · ~142 mi
- LoudwaterTown · ~171 mi
- OrogothRuin · ~190 mi
- Dragonspear CastleRuin · ~203 mi
- WaterdeepCapital · ~206 mi
Distances as the crow flies, measured on our map.