Triboar
Town in The Savage Frontier · the Town Where Only Gwaeron Sleeps
Triboar is a busy town where the Long Road meets the Evermoor Way, a stopping point for caravans travelling across the North.
Wagons, riders and drovers churn the mud where the great roads cross, wheelwrights hammer in open sheds, and every inn has a stable yard full of horses.
Triboar at a glance
- Also known as
- the Town Where Only Gwaeron Sleeps, the Gateway to the North
- Type & size
- Crossroads town, About 2,500
- Allegiance & rule
- Allegiance: Independent town
- Ruled by: An elected Lord Protector (Darathra Shendrel in 1491 DR)
- People & culture
- Mostly humans, with dwarves, halflings and travellers; practical folk who make their living from the roads
- Key exports & trade
- Horses and wagons
- Caravan supplies and repairs
Overview
Triboar lies on open land north-east of the Sword Mountains, with roads to Yartar and Amphail. The crossing of two major roads made it a natural place for caravans to rest, change horses and repair wagons.
The town has no walls to speak of and relies on its militia and on the help of travellers when danger comes.
In adventures
Triboar appears in Storm King's Thunder, where it is one of the towns threatened by the giants. It is a handy starting point for adventures anywhere in the Dessarin valley.
At the table
- Giant footprints have been found in a field outside town, each one deep enough to bathe in.
On the map

Roads from Triboar
Regions nearby
- Sword MountainsMountains · ~28 mi south-west
- Kryptgarden ForestForest · ~49 mi south-west
- Neverwinter WoodForest · ~52 mi west
Nearby places
- YartarTown · ~58 mi
- ConyberryVillage · ~82 mi
- Flint RockTown · ~87 mi
- LongsaddleVillage · ~92 mi
- PhandalinVillage · ~122 mi
- ThundertreeRuin · ~126 mi
Distances as the crow flies, measured on our map.