Ordulin
City in Sembia
Ordulin is the capital of Sembia; it was destroyed in 1374 DR by a planar rift summoned by a servant of Shar, and rebuilt and proclaimed capital again by 1499 DR.
New streets rise among the scars of the old city, and older Sembians still glance up at the sky where the shadow cloud once hung.
Ordulin at a glance
- Type & size
- Capital of Sembia, rebuilt after its destruction, About 36,000 (1372 DR); none in 1479 DR
- Allegiance & rule
- Allegiance: Sembia
- Ruled by: Sembian officials and the merchant families who remained or returned
- People & culture
- Mostly humans; rebuilders and opportunists living beside the scars of disaster
- Key exports & trade
- Food and hardware
- Leather goods such as boots and saddles
- Wagons
Overview
Ordulin stands in the heart of Sembia, where roads from Yhaunn, Mulhessen, Hillsfar and the ruins of Myth Drannor meet. For a long time it was Sembia's capital and the seat of its government.
In 1374 DR, Elyril Hraven, a servant of the goddess Shar, summoned a planar rift that destroyed the city. For over a century it lay in ruins under an ominous cloud, with a Shadovar citadel on a floating earthmote above it. By 1499 DR it had been rebuilt and proclaimed Sembia's capital again.
In adventures
The ruins beneath the rebuilt city offer adventures close to civilisation: lost treasuries, shadow-touched creatures and survivors who know more than they say.
At the table
- A Sembian merchant wants the party to recover the deeds to his family's property from a ruined counting-house in the old centre.
On the map

Roads from Ordulin
- YhaunnRoad · 85 mi
- MulhessenRoad · 140 mi
- Myth DrannorRoad · 245 mi
- HillsfarRoad · 275 mi
Nearby places
- EssembraTown · ~68 mi
- YhaunnPort · ~72 mi
- SelgauntCity · ~102 mi
- HighmoonTown · ~118 mi
- MulhessenTown · ~125 mi
- SaerloonCity · ~167 mi
Distances as the crow flies, measured on our map.