Regions of the Sword Coast
Realms, forests, mountains, moors and islands of the Forgotten Realms, as they appear on our map.
Realms 26
- AmnRealm · 8 placesAmn, the Merchant's Domain, is a tremendously wealthy nation south of the Sword Coast, where nearly every part of life revolves around money and trade.
- CormyrRealm · 7 placesCormyr, the Forest Kingdom, is one of the oldest and most prosperous human realms of Faerûn, ruled by the Obarskyr kings from Suzail.
- ElturgardRealm · 4 placesElturgard, the Kingdom of the Two Suns, is a theocracy of Torm ruled from Elturel and defended by the paladins of the Order of the Companion.
- EvereskaRealm · 1 placeEvereska, as a region, is the hidden vale of the elves among the Greycloak Hills, one of the last elven realms of the North.
- HartsvaleRealm · 1 placeHartsvale is a small human kingdom hidden in a remote valley of the Ice Spires, where humans and giants share the land.
- Korinn ArchipelagoIslandsThe Korinn Archipelago is a chain of dozens of small, windswept islands in the northern Moonshaes, some of them wandering isles.
- Moonshae IslesIslands · 7 placesThe Moonshae Isles are an archipelago west of the Sword Coast, a wild land of dark forests, mountains and standing stones shared uneasily by the Ffolk and the Northlanders.
- NajaraRealm · 1 placeNajara is the kingdom of the serpentfolk in the Western Heartlands, a loose realm of nagas, yuan-ti and lizardfolk centred on the Serpent Hills.
- RuathymIslands · 1 placeRuathym is a rugged island of the Trackless Sea, the ancient homeland of the Northlanders.
- SembiaRealm · 5 placesSembia is a young, wealthy realm of merchant city-states on the Sea of Fallen Stars, subjugated for a century by Netheril and free again after 1487 DR.
- Sword Coast NorthRealm · 15 placesThe Sword Coast North is the rugged north-western coast of Faerûn from the Spine of the World down to Waterdeep, home of the cities that formed the Lords' Alliance.
- TethyrRealm · 1 placeTethyr is a kingdom of the Lands of Intrigue between Amn and Calimshan, a land of great forests and long coasts harried by the pirates of the Nelanther.
- The DalelandsRealm · 4 placesThe Dalelands are a loose group of small, independent farming realms around and within the forest of Cormanthor.
- The Dragon CoastRealm · 6 placesThe Dragon Coast is the region along the southern shore of the Lake of Dragons, a place of city-states and pirate havens where profit and danger go hand in hand.
- The MoonseaRealm · 2 placesThe Moonsea is a grim frontier region of north Faerûn around the lake of the same name, home to city-states ruled by despots and to driven, independent settlers.
- The NelantherIslandsThe Nelanther Isles are a chain of nearly a thousand islands west of Amn and Tethyr, fought over by pirates who prey on the shipping of the whole coast.
- The RideRealmThe Ride is a cold steppe of north Faerûn between the Dragonspine Mountains, the Border Forest and Thar, home of the mounted Eraka tribes.
- The Savage FrontierRealm · 6 placesThe Savage Frontier is the rough north-west of Faerûn north of the River Delimbiyr, a land of farmsteads, mining camps and logging towns between the great cities and the wild.
- The Shining PlainsRealm · 1 placeThe Shining Plains are grasslands of the Vilhon Reach named for the way sunlight shines on them, shared by city-states, wemic and centaur tribes and the druids of the Emerald Enclave.
- The Silver MarchesRealm · 14 placesThe Silver Marches, or Luruar, were a confederation of cities in the North led by Silverymoon, formed to protect the North against the orc hordes of the mountains.
- The Sword CoastRealm · 6 placesThe Sword Coast is the long seaboard of western Faerûn along the Sea of Swords, a wilderness of independent cities and roaming monsters that holds some of the most important cities in the Realms.
- The Vilhon ReachRealm · 1 placeThe Vilhon Reach is a region named after an arm of the Sea of Fallen Stars, the site of great empires and great disasters.
- The Western HeartlandsRealm · 15 placesThe Western Heartlands are the wide lands of western Faerûn between the Sword Coast and the Storm Horns, a region of rolling hills, grasslands, marshes and independent towns.
- The Whale BonesIslandsThe Whalebones are an archipelago of the Trackless Sea east of Ruathym, named for the whale skeletons on their beaches, where whales seem to come to honour their dead.
- TurmishRealmTurmish is a peaceful, prosperous republic north-west of the Vilhon Reach, famous for its mercenary companies and fair-dealing merchants.
- WaterdeepRealm · 4 placesWaterdeep, as a region, is the land ruled from the City of Splendors: the city itself and the farms, villages and roads around it.
Forests 25
- Arn ForestForestThe Arn Forest is a little-visited forest of pines and swamps on the edge of the Silver Marches, south of Ascore between Anauroch and the Nether Mountains.
- Border ForestForestThe Border Forest is a large forest of pine and oak linking the Dalelands, Anauroch, the Tortured Land and the Moonsea.
- Cold WoodForest · 4 placesThe Cold Wood is a wild pine forest on the edge of the Silver Marches, between the Spine of the World and the Rauvin Mountains, which has grown together with the Moonwood into the Glimmerwood.
- CormanthorForest · 3 placesCormanthor is the great elven forest north of the Dalelands, once the realm of Cormanthyr and its capital Myth Drannor.
- Dernal ForestForestDernall Forest is a dangerous woodland covering much of the kingdom of Callidyrr on the island of Alaron, growing more fey the deeper one goes.
- Forest of TethirForestThe Forest of Tethir is the largest forest of the Lands of Intrigue and one of the largest in Faerûn, home of elves long wary of the humans of Tethyr.
- Forest of WyrmsForestThe Forest of Wyrms is a dark and dangerous forest of the Western Heartlands, full of giant redwoods and the serpentfolk of old Najara.
- GulthmereForestThe Gulthmere is an untamed forest of pine and cedar between the Dragon Coast and the Vilhon Reach, sacred to the god Nobanion and the seat of the druids of the Reach.
- Hullack ForestForest · 1 placeThe Hullack Forest is the oldest forest of Cormyr, a primeval woodland of hidden valleys that traditionally marked the kingdom's eastern border with the Dalelands.
- Kryptgarden ForestForestKryptgarden Forest is a small but ancient and foreboding forest of the Sword Coast North, where lost elven and dwarven realms once stood.
- Misty ForestForestThe Misty Forest is a fog-filled, rainy forest west of the High Moor and south of the River Delimbiyr, long the home of an elven kingdom.
- Neverwinter WoodForest · 4 placesThe Neverwinter Wood is a dense, magic-touched forest east of Neverwinter, through which the warm Neverwinter River flows down from Mount Hotenow.
- Northdark WoodForestThe Northdark Wood is the northern half of the Reaching Woods in the Western Heartlands, also called the Dusk Wood or Reluvethel's Wood.
- Shilmista ForestForestShilmista, the Forest of Shadows, is an elm and oak forest on the western slopes of the Snowflake Mountains, home of a wild elf kingdom.
- SouthwoodForest · 1 placeThe Southwood is a young but dim forest of the Delimbiyr Vale, between the Gray Vale and the High Moor, one of the woods called the Triangle of Trees.
- The CloakwoodForestThe Cloakwood is an ancient, thickly grown forest on the southern Sword Coast, south of Baldur's Gate, said by the sages of Candlekeep to hold portals to other worlds.
- The Far ForestForestThe Far Forest is one of the three woods of the Triangle of Trees, once peaceful but darkened by the creatures that poured out of Hellgate Keep.
- The Frozen ForestForestThe Frozen Forest is a vast conifer forest in the Moonsea North, its trees sheathed in glittering ice from the nearby Great Glacier.
- The High ForestForest · Realm · 3 placesThe High Forest is a vast and ancient woodland of the North, a remnant of the days when forests covered Faerûn, with elves, treants and old ruins in its depths.
- The LurkwoodForest · 1 placeThe Lurkwood is a great, shadowy hardwood forest south of the Spine of the World, logged at its edges but largely unexplored within.
- The Reaching WoodsForest · 1 placeThe Reaching Woods are a large forest of the Western Heartlands east of the River Chionthar, split by the River Reaching; their northern part is the Northdark Wood.
- The SnakewoodForestThe Snakewood is a small forest in eastern Amn, named for the black and green snakes that swarm in it, once part of a great elven forest.
- The WestwoodsForestThe Westwood is a forest on the eastern slopes of the Sword Mountains, north of Amphail, one of the Moonwoods of the North.
- Trollbark ForestForestThe Trollbark Forest is a boggy, troll-haunted forest on the Sword Coast between Baldur's Gate and Daggerford.
- Wood of Sharp TeethForestThe Wood of Sharp Teeth is a dense, monster-filled forest south of the River Chionthar, between Baldur's Gate and Scornubel, with Durlag's Tower on its southern edge.
Mountains and hills 31
- Deepwing MountainsMountainsThe Deepwing Mountains are a small east–west range south-east of the Shining Plains in the Vilhon Reach, home of fire drakes and lizardfolk tombs.
- Desertsmouth MountainsMountainsThe Desertsmouth Mountains are a barren, monster-infested range separating the Dalelands from the desert of Anauroch.
- Dessarin HillsHillsThe Dessarin Hills are rugged hills south of Yartar, through which the River Dessarin winds, claimed by the Uthgardt and dotted with dwarven ruins.
- Fairheight RangeMountainsThe Fairheight Range is a rugged, low range on the island of Alaron in the Moonshaes, dividing the Ffolk kingdom of Callidyrr from the Northlander kingdom of Gnarhelm.
- Giant's Run MountainsMountainsThe Giant's Run Mountains are a range west of the Vilhon Reach, named by the dwarves for a battle in which thousands of giants fell, and an outpost of the gold dwarves.
- Greycloak HillsHillsThe Greycloak Hills are a small region of hills and low mountains north of Evereska, where the Western Heartlands meet the desert of Anauroch, settled by moon elves.
- Greypeak MountainsMountains · 1 placeThe Greypeak Mountains are a rugged, desolate range at the eastern end of the Savage Frontier, notoriously hard to cross and full of monsters.
- Ice SpireMountainsThe Ice Spires are a range of frozen mountains in the far north, home to giants and the hidden human kingdom of Hartsvale.
- Nether MountainsMountainsThe Nether Mountains are a chain of dark peaks in the Silver Marches, once the border between ancient Netheril and the dwarven realm of Delzoun, now infested by orcs and blue dragons.
- Orsraun MountainsMountainsThe Orsraun Mountains are the largest range south of the Spine of the World, forming most of the north-western border of Turmish.
- Serpent HillsHillsThe Serpent Hills are a wide area of rocky granite hills east of the High Moor, at the heart of the old serpent kingdom of Najara.
- Snowflake MountainsMountainsThe Snowflake Mountains are a range of very tall granite peaks forming the borders between Tethyr, Amn and the lands to the east.
- Star MountsMountainsThe Star Mounts are a forbidding range of peaks at the heart of the High Forest, wrapped in snow and ceaseless winds and hiding a secret valley.
- Starmetal HillsHillsThe Starmetal Hills are a line of rocky knolls east of the Neverwinter Wood, beside the Long Road, looking out over the Dessarin valley.
- Sumber HillsHillsThe Sumber Hills are a range of hills in the middle of the Dessarin valley, crossed by the river and the roads between Yartar and the south, above the ruins of a dwarven kingdom.
- Sunset MountainsMountains · 1 placeThe Sunset Mountains are two ranges divided by the Far Hills, together forming an almost impassable wall between the Western and Eastern Heartlands.
- Sword MountainsMountains · 1 placeThe Sword Mountains are a steep, arc-shaped range of the Sword Coast North, between Waterdeep and the Mere of Dead Men.
- Tejarn HillsHillsThe Tejarn Hills are a rough group of hills in south-eastern Amn, at times the border with Tethyr and ideal ground for forts and ambushes.
- The Cloud PeaksMountainsThe Cloud Peaks are a small but very tall range marking the northern border of Amn, separating it from the Sword Coast and the Western Heartlands.
- The CragsHills · 1 placeThe Crags are a stretch of hills, broken mounds and mountains on the Sword Coast North, once mined and now home to monsters.
- The Far HillsHills · 1 placeThe Far Hills are a region of rocky hills, hidden valleys and woods forming the eastern border of Sunset Vale, under the near-total control of Darkhold.
- The Forlorn HillsHillsThe Forlorn Hills lie between the Dessarin valley and the Delimbiyr Vale, once the heart of the dwarven kingdom of Dardath.
- The Lost PeaksMountainsThe Lost Peaks are a pair of isolated, forested mountains in the north-west of the High Forest, where the River Dessarin begins.
- The Small TeethMountainsThe Small Teeth are a small, lightly forested range between Amn to the north and the lands to the south, whose southern foothills are good vineyard country.
- The Spine of the WorldMountains · 4 placesThe Spine of the World is the great mountain range across the north-west of Faerûn, the wall between the civilised North and the frozen lands beyond.
- The Storm HornsMountainsThe Storm Horns are among the tallest and steepest mountains of central Faerûn, the wild western and northern frontier of Cormyr.
- The TrollclawsHills · 1 placeThe Trollclaws are mist-shrouded, troll-infested hills along the Sword Coast, through which the Coast Way and the Winding Water run.
- Thunder PeaksMountainsThe Thunder Peaks are a north–south range on the eastern edge of Cormyr, lashed by sudden storms all year and home to goblin and orc raiders.
- Trielta HillsHills · 1 placeThe Trielta Hills are pastoral rolling hills of the Western Heartlands, north-east of Triel, dotted with farms, shallow mines and the odd fortified hold.
- Troll MountainsMountainsThe Troll Mountains are a range of low mountains on the northern border of Amn, named for the unusually intelligent trolls that live among their peaks.
- Turnback MountainsMountainsThe Turnback Mountains is a nickname for the Abbey Mountains of the Moonsea North, whose southernmost peak, Turnback Mountain, hides the House of Gold beneath it.
Moors, marshes and plains 12
- AnaurochDesert · Realm · 1 placeAnauroch is the Great Sand Sea, a vast desert of north Faerûn made by the magic that destroyed the ancient empire of Netheril.
- Icewind DaleTundra · Realm · 2 placesIcewind Dale is the frozen tundra beyond the Spine of the World, the northernmost explored land of Faerûn and home of the Ten-Towns.
- Marsh of ChelimberMarshThe Marsh of Chelimber is a marsh near Evereska with sulphurous steam pools, where a drowned human kingdom left undead soldiers behind.
- Mere of Dead MenMarshThe Mere of Dead Men is a salt marsh on the Sword Coast between Neverwinter and Waterdeep, named for the thousands who died there fighting an orc invasion.
- Reghed GlacierIceThe Reghed Glacier is a desolate glacier north of the Spine of the World, forming the eastern edge of Icewind Dale and giving its name to the Reghedman barbarians.
- TharMoorThar, the Great Gray Land, is a rocky, broken moorland beyond the Moonsea, roamed by warring tribes of orcs and ogres.
- The EvermoorsMoorThe Evermoors are a fog-bound region of hills, troughs and chilly bogs in the Savage Frontier, famous for their trolls.
- The Fields of the DeadPlains · 1 placeThe Fields of the Dead are rolling hills east of Baldur's Gate between the Winding Water and the Chionthar, an old battleground still littered with bones and cairns.
- The Green FieldsPlains · 3 placesThe Green Fields are rolling grasslands of the Western Heartlands, north of Amn and south of the River Chionthar.
- The High IceIceThe High Ice is a desolate, monster-infested glacier north of the Anauroch desert, extended far beyond its old size by the magic of the phaerimm.
- The High MoorMoorThe High Moor is a large, monster-infested moorland of western Faerûn, created in the Crown Wars when an elven kingdom was destroyed by magic.
- The High MoorsMoorThe High Moors are high, wild uplands that with the Farsea Marshes form the northern frontier of Cormyr, speckled with the ruins of keeps and giants' castles.
Islands 3
- AlaronIslandAlaron is the most populous island of the Moonshaes, the High King's Isle, divided by the Fairheight Mountains into a fertile south and a rocky north.
- GwynnethIsland · 1 placeGwynneth is the largest of the Moonshae Isles, long settled by the Ffolk and most sacred to the Earthmother; by the late 15th century DR, its fey called it Sarifal and ruled most of it.
- SnowdownIsland · 1 placeSnowdown is the most temperate and fertile of the Moonshae Isles, isolated from the others and long occupied by Amn.
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