The Spine of the World
Mountains in The Silver Marches · the Wall
The Spine of the World is the great mountain range across the north-west of Faerûn, the wall between the civilised North and the frozen lands beyond.
On winter days the snowy peaks meet a sunless iron-grey sky, and they seem to hold the sky up, or to mark the end of the world.
The Spine of the World at a glance
- Also known as
- the Wall
- Kind & extent
- Mountain range, with peaks as high as 20,000 feet
- Inhabitants
- Dwarves, frost and fog giants, orcs, goblins, hobgoblins, bugbears, duergar and drow
- Resources & trade
- Ore and gems from dwarven holds
Overview
The Spine of the World stretches from the Cold Run near the Sea of Moving Ice to the Ice Spires north of the Silver Marches. Its peaks reach as high as 20,000 feet, and the people of the Savage Frontier and the Silver Marches call it simply the Wall.
The range shields the North from the worst of the polar cold, and hides dwarven halls, giant strongholds and orc tribes. Mithral Hall lies at its southern edge.
On the map

Places in The Spine of the World
Neighbouring regions
- AnaurochDesert
- Arn ForestForest
- Cold WoodForest
- Ice SpireMountains
- Icewind DaleTundra
- Nether MountainsMountains
- Neverwinter WoodForest
- Reghed GlacierIce
- Starmetal HillsHills
- The CragsHills
- The EvermoorsMoor
- The High ForestForest
- The High IceIce
- The LurkwoodForest
Regions whose bounds come within about 20 miles of The Spine of the World on our map.