Nesmé
Town in The Spine of the World, The Silver Marches
Nesmé is a walled frontier town on the edge of the Evermoors, constantly threatened by the trolls of the moors and defended by its riders.
Mounted patrols ride out at dawn along the edge of foggy moorland, the town walls are scarred by claws, and everyone keeps a torch ready after dark.
Nesmé at a glance
- Type & size
- Fortified frontier town, About 6,000 (1370 DR); about 600 after its fall in 1484 DR
- Allegiance & rule
- Allegiance: Independent town on the edge of the Silver Marches
- Ruled by: A town council, defended by the mounted Riders of Nesmé
- People & culture
- Mostly humans; tough frontier folk, wary of outsiders and of anything coming out of the moors
- Key exports & trade
- Iron ore
- Steel weapons and armour
Overview
Nesmé stands beside the River Surbrin at the edge of the Evermoors, a wet and misty moorland infested with trolls, with the Lurkwood to the north. It guards the route between the Silver Marches and the lands to the south.
The town has been attacked and partly destroyed by trolls more than once, and its mounted Riders of Nesmé patrol the moors to keep them back. In late 1484 DR the town was taken by the orcs of Many-Arrows, and only a few hundred of its people survived.
At the table
- The Riders of Nesmé have found troll tracks heading toward the town, far more than usual.
On the map

Regions nearby
- The Spine of the WorldMountains · Nesmé lies within it
- The EvermoorsMoor · ~6 mi south-west
- Cold WoodForest · ~31 mi east
- The LurkwoodForest · ~48 mi west
- The High ForestForest · ~53 mi south-east
Nearby places
- SettlestoneTown · ~36 mi
- Mithral HallCity · ~44 mi
- MenzoberranzanDungeon · ~56 mi
- SilverymoonCapital · ~89 mi
- One StoneTown · ~105 mi
- Flint RockTown · ~134 mi
Distances as the crow flies, measured on our map.