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Icewind Dale

Tundra · Realm

Icewind Dale is the frozen tundra beyond the Spine of the World, the northernmost explored land of Faerûn and home of the Ten-Towns.

Wind howls over endless snow, the winter nights barely end, and the lights of the Ten-Towns huddle around three frozen lakes.

Icewind Dale at a glance

Kind & extent
Arctic tundra; on our map also drawn as a realm, About 10,400 (1372 DR)
Allegiance & rule
  • Allegiance: The Ten-Towns, a loose confederation
Inhabitants
Hardy humans and dwarves, and the Reghedman barbarians
Resources & trade
  • Knucklehead trout and its scrimshaw
  • Timber

Overview

Icewind Dale lies in the Frozenfar north of the Spine of the World. Its harsh winds and storms gave it its name; temperatures fall far below freezing, the nights are long and the winter brings little sunlight.

Only the hardiest pioneers live here, mostly in the Ten-Towns around three lakes, which trade in the bones of the knucklehead trout. Bryn Shander is the largest of them.

On the map

Map of Icewind Dale on the Sword Coast
Icewind Dale highlighted, about 248 by 155 miles.Open the interactive map

Places in Icewind Dale

Neighbouring regions

Regions whose bounds come within about 20 miles of Icewind Dale on our map.

Sources

Description written by justroll. Forgotten Realms and its places are property of Wizards of the Coast. justroll is unofficial fan content, not approved or endorsed by Wizards of the Coast.