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Murann

Port in Amn · the Sailors' City

Murann, the Sailors' City, is a great port on Tarseth Bay, long the second city of Amn, later conquered and made the capital of the kingdom of Muranndin.

Ships unload in a crowded, noisy harbour, and the streets running up from the docks are rough, loud and full of sailors.

Murann at a glance

Also known as
the Sailors' City
Type & size
Great port city, Up to 250,000 in peak summer (1371 DR)
Allegiance & rule
  • Allegiance: Amn, until it was conquered by the Sothillisian Empire and made the capital of the kingdom of Muranndin
  • Ruled by: A Harbor King (1371 DR)
People & culture
Mostly humans; sailors, merchants and rough dockside folk
Key exports & trade
  • Shipbuilding
  • Whaling
  • Sea trade, even across the ocean to Maztica

Overview

Murann lies on Tarseth Bay on the Sea of Swords, at the western end of the Tethir Road; on our map the Forest of Tethir lies to the south. Its wealth comes from the sea: shipbuilding, whaling and trade, which by the 14th century DR reached across the ocean to Maztica. It was later conquered by the Sothillisian Empire and became the capital of the new kingdom of Muranndin.

On the map

Map of Murann and the land around it on the Sword Coast
Murann at the centre, about 470 miles across.Open the interactive map

Roads from Murann

Regions nearby

Nearby places

Distances as the crow flies, measured on our map.

Sources

Description written by justroll. Forgotten Realms and its places are property of Wizards of the Coast. justroll is unofficial fan content, not approved or endorsed by Wizards of the Coast.