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Mirabar

City in Sword Coast North

Mirabar is a mining city on the upper River Mirar, where human merchants and dwarven miners together grow rich on the ore and gems of the surrounding mountains.

Smoke from smelters hangs over the river valley, carts heavy with ore rumble through the gates, and dwarves and humans haggle loudly over the price of iron.

Mirabar at a glance

Type & size
Walled mining city, About 10,000 (1372 DR)
Allegiance & rule
  • Allegiance: Independent city; a member of the Lords' Alliance
  • Ruled by: A hereditary Marchion in name; real power lies with the Council of Sparkling Stones, an elected assembly of dwarves and humans
People & culture
Humans and shield dwarves; practical, hard-working and proud, with little love for Luskan
Key exports & trade
  • Iron ore and metals
  • Gems
  • Worked metal goods

Overview

Mirabar lies inland from Luskan, near the Spine of the World. Its wealth comes from the mines in the hills around it, which supply much of the iron and many of the gems traded along the Sword Coast. Ore and metal goods go down the Mirar to Luskan and by road to the south.

The city has a hereditary Marchion, but real power lies with the Council of Sparkling Stones, an elected assembly of dwarves and humans that decides how much the mines produce. Mirabar is proud, practical and suspicious of Luskan, its only easy way to the sea.

At the table

  • A mine has broken into old tunnels, and the miners refuse to go back down until someone finds out what is there.

On the map

Map of Mirabar and the land around it on the Sword Coast
Mirabar at the centre, about 470 miles across.Open the interactive map

Roads from Mirabar

Regions nearby

Nearby places

Distances as the crow flies, measured on our map.

Sources

Description written by justroll. Forgotten Realms and its places are property of Wizards of the Coast. justroll is unofficial fan content, not approved or endorsed by Wizards of the Coast.