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Proskur

Town in The Dragon Coast

Proskur is a trading city south of Cormyr's old borders, run by a council of former thieves and long known for guilds that operate in the open.

Thieves work openly in the markets under the council's blind eye, caravans roll in from the High Road, and the stalls are piled with red turnips.

Proskur at a glance

Type & size
Trading city, About 14,000 (1372 DR)
Allegiance & rule
  • Allegiance: Cormyr, south of its old borders
  • Ruled by: The Proskur council, a merchant council of former thieves' guild members
People & culture
Humans; traders, thieves and travellers
Key exports & trade
  • Magic items
  • Trade goods of the Dragon Coast

Overview

Proskur lies between the southern ends of the Sunset Mountains and the Storm Horns; on our map the Storm Horns are about sixteen miles north and roads lead to Marsember, Elversult and Easting. It became part of Cormyr, though it lies south of the kingdom's traditional borders.

The city is run by a merchant council whose members were once thieves' guild members. Trade here is fair, but illegal goods are tolerated in exchange for a share, and the city was for a time a haven for Red Wizards of Thay. It gives its name to a red turnip grown nearby.

On the map

Map of Proskur and the land around it on the Sword Coast
Proskur at the centre, about 470 miles across.Open the interactive map

Roads from Proskur

Regions nearby

Nearby places

Distances as the crow flies, measured on our map.

Sources

Description written by justroll. Forgotten Realms and its places are property of Wizards of the Coast. justroll is unofficial fan content, not approved or endorsed by Wizards of the Coast.