Teziir
Port in The Dragon Coast
Teziir is a port city on the Dragon Coast, founded in 1312 DR as a free trading city to rival Westgate, and later a protectorate of Cormyr.
Crooked streets wind through a young, haphazard port, shacks and tents spread beyond the walls, and every official knows the unspoken rule: get results or get out.
Teziir at a glance
- Type & size
- Small trading city, About 11,000 (1372 DR)
- Allegiance & rule
- Allegiance: Once the largest free city of the Dragon Coast; later a protectorate of Cormyr
- Ruled by: The Council of Teziir, a council of merchants who run the city like a business
- People & culture
- Humans; merchants, hired officials and a shanty town of people who serve the city
- Key exports & trade
- Trade between the Sword Coast and the Inner Sea
Overview
Teziir was founded by merchants who wanted to take the trade between the Sword Coast and the Inner Sea from Westgate. For nearly a century it was an independent trade city, run like a business by its founders on the Council of Teziir, who hire and fire officials as employees.
The city grew without a plan: few streets run straight, and many people live in shacks and tents outside the walls. It later came under the protection of Cormyr.
On the map

Roads from Teziir
- SuzailBy sea · 76 mi
- StarmantleBy sea · 109 mi
- MarsemberBy sea · 132 mi
- WestgateBy sea · 145 mi
- ElversultBy sea · 157 mi
Nearby places
- StarmantlePort · ~55 mi
- SuzailCapital · ~71 mi
- WestgateCity · ~103 mi
- WheloonTown · ~108 mi
- MarsemberCity · ~123 mi
- ElversultTown · ~123 mi
Distances as the crow flies, measured on our map.