Armor of Resistance (Scale Mail)
D&D 5e · 2014·Medium armor·Rare·Requires attunement
Add your Dexterity modifier, up to +2. A negative modifier still lowers it.
Armor Class calculator
- Category
- Medium armor
- Dex bonus
- Max +2
- Stealth
- Disadvantage
- Strength
- None
- Weight
- 45 lb
- Don / doff
- 5 minutes / 1 minute
- Rarity
- Rare
- Price
- Not specified
Magic: Wear this armor.
Calculator assumptions & rules
Uses this entry’s AC formula, Dexterity cap and listed shield bonus. Magic AC already included in the entry is counted once. Features, spells, alternative AC formulas and exceptions to Strength penalties are excluded. You still need the required armor training or proficiency.
Changing calculator inputs does not change the item’s rules or create a new page URL.
Armor of Resistance AC by armor type
Choose a published armor variant to see its full statistics and calculator for this edition.
| Armor | Armor Class | Stealth |
|---|---|---|
| Breastplate | 14 + Dex (max 2) | — |
| Chain Mail | 16 | Disadvantage |
| Chain Shirt | 13 + Dex (max 2) | — |
| Half Plate | 15 + Dex (max 2) | Disadvantage |
| Hide Armor | 12 + Dex (max 2) | — |
| Leather Armor | 11 + Dex | — |
| Padded Armor | 11 + Dex | Disadvantage |
| Plate Armor | 18 | Disadvantage |
| Ring Mail | 14 | Disadvantage |
| Scale Mail | 14 + Dex (max 2) | Disadvantage |
| Splint Armor | 17 | Disadvantage |
| Studded Leather Armor | 12 + Dex | — |
What Armor of Resistance does
- This armor starts at AC 14 and caps a positive Dexterity modifier at +2. A negative modifier still reduces AC.
- It imposes Disadvantage on Stealth checks; consider that cost if the group relies on sneaking.
- This item uses one of your attunement slots. Compare its benefit with the other items you want to keep attuned.
You have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below. Damage type (d10): 1 Acid; 2 Cold; 3 Fire; 4 Force; 5 Lightning; 6 Necrotic; 7 Poison; 8 Psychic; 9 Radiant; 10 Thunder. This is the Scale Mail variant.
Full item details & properties
Magic properties
- Activation
- Wear this armor.
- Consumable
- No
- Resistance type
- Choose 1: Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant, Thunder. GM choice or random determination. No type selected in this template.
- Random resistance
- 1: Acid; 2: Cold; 3: Fire; 4: Force; 5: Lightning; 6: Necrotic; 7: Poison; 8: Psychic; 9: Radiant; 10: Thunder
- Resistance
- One chosen type only, while wearing; this property grants no Armor Class bonus.
Armor details
- Armor Class
- 14 + Dex modifier (max 2)
- Category
- Medium
- Dexterity modifier
- Maximum +2
- Strength to avoid Speed penalty
- No threshold
- Stealth disadvantage
- Yes
- Don
- 5 minutes
- Doff
- 1 minute
Tags & related references
Compare alternatives
Same edition, using your calculator inputs above. Special properties and character features can change the choice.
Same base armor; compare magical benefits
Dragon Scale MailAC 1715 + Dex (max +2) AC · Stealth DisadvantageNot specified · 45 lbSame base armor; compare magical benefits
Mithral Armor (Scale Mail)AC 1614 + Dex (max +2) AC · No armor Stealth penaltyNot specified · 45 lbSame base armor; compare magical benefits
Scale MailAC 1614 + Dex (max +2) AC · Stealth Disadvantage50 GP · 45 lbSame base armor; compare magical benefits
Armor of Resistance FAQ
What Armor Class does Armor of Resistance (Scale Mail) give?
It starts at AC 14. Add your Dexterity modifier, up to +2. A negative modifier still lowers AC.
Does Armor of Resistance require attunement?
Yes. You need to attune to this item to use the properties that require attunement.
Is the listed price a guaranteed purchase price?
The source does not specify a price for this entry. Ask your GM about availability and cost.