Dwarven Half Plate
D&D 5e · 2024·Medium armor·Very Rare·No attunement
Add your Dexterity modifier, up to +2. A negative modifier still lowers it.
Armor Class calculator
- Category
- Medium armor
- Dex bonus
- Max +2
- Stealth
- Disadvantage
- Strength
- None
- Weight
- 40 lb
- Don / doff
- 5 minutes / 1 minute
- Rarity
- Very Rare
- Price
- Not specified
Magic: While wearing; Reaction when involuntarily moved along the ground.
Calculator assumptions & rules
Uses this entry’s AC formula, Dexterity cap and listed shield bonus. Magic AC already included in the entry is counted once. Features, spells, alternative AC formulas and exceptions to Strength penalties are excluded. You still need the required armor training or proficiency.
Changing calculator inputs does not change the item’s rules or create a new page URL.
What Dwarven Half Plate does
- This armor starts at AC 17 and caps a positive Dexterity modifier at +2. A negative modifier still reduces AC.
- It imposes Disadvantage on Stealth checks; consider that cost if the group relies on sneaking.
While wearing this armor, you gain a +2 bonus to Armor Class. In addition, if an effect moves you against your will along the ground, you can take a Reaction to reduce the distance you are moved by up to 10 feet. This is the Half Plate Armor variant.
Full item details & properties
Magic properties
- Activation
- While wearing; Reaction when involuntarily moved along the ground.
- Consumable
- No
- Armor Class
- +2. While wearing; already included in displayed Armor Class
- Forced movement
- Reaction to reduce involuntary movement along the ground by up to 10 ft. No dwarf-only prerequisite is stated.
Armor details
- Armor Class
- 17 + Dex modifier (max 2)
- Category
- Medium
- Dexterity modifier
- Maximum +2
- Strength to avoid Speed penalty
- No threshold
- Stealth disadvantage
- Yes
- Don
- 5 minutes
- Doff
- 1 minute
Tags & related references
Compare alternatives
Same edition, using your calculator inputs above. Special properties and character features can change the choice.
Same base armor; compare magical benefits
Half Plate Armor (+2)AC 1917 + Dex (max +2) AC · Stealth DisadvantageNot specified · 40 lbSame base armor; compare magical benefits
Adamantine Armor (Half Plate)AC 1715 + Dex (max +2) AC · Stealth DisadvantageNot specified · 40 lbSame base armor; compare magical benefits
Armor of Resistance (Half Plate)AC 1715 + Dex (max +2) AC · Stealth DisadvantageNot specified · 40 lbSame base armor; compare magical benefits
Dwarven Half Plate FAQ
What Armor Class does Dwarven Half Plate give?
It starts at AC 17. Add your Dexterity modifier, up to +2. A negative modifier still lowers AC.
Does Dwarven Half Plate require attunement?
No. This entry does not require attunement; follow its activation and use rules.
Is the listed price a guaranteed purchase price?
The source does not specify a price for this entry. Ask your GM about availability and cost.