Half Plate Armor
D&D 5e · 2024·Medium armor·No attunement
Add your Dexterity modifier, up to +2. A negative modifier still lowers it.
Armor Class calculator
- Category
- Medium armor
- Dex bonus
- Max +2
- Stealth
- Disadvantage
- Strength
- None
- Weight
- 40 lb
- Don / doff
- 5 minutes / 1 minute
- Rarity
- Nonmagical
- Price
- 750 GP
Calculator assumptions & rules
Uses this entry’s AC formula, Dexterity cap and listed shield bonus. Magic AC already included in the entry is counted once. Features, spells, alternative AC formulas and exceptions to Strength penalties are excluded. You still need the required armor training or proficiency.
Changing calculator inputs does not change the item’s rules or create a new page URL.
Using Half Plate Armor
- This armor starts at AC 15 and caps a positive Dexterity modifier at +2. A negative modifier still reduces AC.
- It imposes Disadvantage on Stealth checks; consider that cost if the group relies on sneaking.
Medium armor. Armor Class: 15 + Dex modifier (max 2). Imposes Disadvantage on Dexterity (Stealth) checks. Donning takes 5 minutes; doffing takes 1 minute. Armor training is needed to avoid the penalties for wearing armor without training.
Full item details & properties
Armor details
- Armor Class
- 15 + Dex modifier (max 2)
- Category
- Medium
- Dexterity modifier
- Maximum +2
- Strength to avoid Speed penalty
- No threshold
- Stealth disadvantage
- Yes
- Don
- 5 minutes
- Doff
- 1 minute
Tags & related references
Compare alternatives
Same edition, using your calculator inputs above. Special properties and character features can change the choice.
Same base armor; compare magical benefits
Armor of Resistance (Half Plate)AC 1715 + Dex (max +2) AC · Stealth DisadvantageNot specified · 40 lbSame base armor; compare magical benefits
Armor of Vulnerability (Half Plate Armor)AC 1715 + Dex (max +2) AC · Stealth DisadvantageNot specified · 40 lbSame base armor; compare magical benefits
Demon Half Plate ArmorAC 1816 + Dex (max +2) AC · Stealth DisadvantageNot specified · 40 lbSame base armor; compare magical benefits
Half Plate Armor FAQ
What Armor Class does Half Plate Armor give?
It starts at AC 15. Add your Dexterity modifier, up to +2. A negative modifier still lowers AC.
Does Half Plate Armor require attunement?
No. This entry does not require attunement; follow its activation and use rules.
Is the listed price a guaranteed purchase price?
The listed price is a reference from this catalogue entry. Availability and the final price depend on your game and GM.