Mace of Disruption
D&D 5e · 2024·Weapons·Rare·Requires attunement
Base weapon damage before your ability modifier. Use the calculator to include hit chance and critical hits.
Damage calculator
Hit chance
55%
Expected damage / attack
3.75
Attack bonus
+5
Average normal hit: 6.5 · Average critical hit: 10 · Critical chance: 5%.
- Category
- Simple weapon
- Damage type
- Bludgeoning
- Reach
- 5 ft.
- Magic attack bonus
- +0
- Weight
- 4 lb
- Attunement
- Required
- Rarity
- Rare
- Price
- Not specified
Magic: Weapon damage is before applicable ability modifiers; extra effects require the stated conditions.
Calculator assumptions & rules
One attack against a creature. Natural 1 misses; natural 20 hits and doubles damage dice, not flat modifiers. Expected damage includes misses and critical hits. Advantage uses the higher of two d20s; Disadvantage uses the lower. Magic bonuses shown on the item are counted once.
Uses only the weapon’s ordinary hit and the listed on-hit extra dice, when enabled. Class features, Sneak Attack, fighting styles, mastery effects, damage on a miss, special critical-hit effects, ongoing damage, resistance and immunity are excluded. Check the full rules below for additional effects.
Changing calculator inputs does not change the item’s rules or create a new page URL.
What Mace of Disruption does
- Strength can drive this simple weapon’s attack and damage rolls. Add your proficiency bonus to the attack roll only if you are proficient.
- The base 1d6 weapon damage averages 3.5 before your ability modifier and extra effects. Hit chance matters too: compare expected damage per attack rather than the die alone.
- This item uses one of your attunement slots. Compare its benefit with the other items you want to keep attuned.
When you hit a Fiend or an Undead with this magic weapon, that creature takes an extra 2d6 Radiant damage. If the target has 25 Hit Points or fewer after taking this damage, it must succeed on a DC 15 Wisdom saving throw or be destroyed. On a successful save, the creature has the Frightened condition until the end of your next turn. Light. While you hold this weapon, it sheds Bright Light in a 20-foot radius and Dim Light for an additional 20 feet.
Full item details & properties
Magic properties
- Activation
- Hit a Fiend or an Undead; hold for light.
- Consumable
- No
- Conditions & limits
- Weapon damage is before applicable ability modifiers; extra effects require the stated conditions.
- Disruption
- Hit Fiend/Undead: +2d6 Radiant. If it has 25 HP or fewer after damage: Wisdom DC 15 or destroyed; success means Frightened until end of your next turn.
- Light while holding
- Bright Light 20 ft.; additional Dim Light 20 ft.
Weapon details
- Damage
- 1d6 bludgeoning
- Weapon class
- Simple Melee
Weapon mastery
Sap
If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
You need a feature, such as Weapon Mastery, that unlocks this property for you.
Tags & related references
Compare alternatives
Same edition, using your calculator inputs above. Special properties and character features can change the choice.
Same base weapon; compare its bonuses and rarity
Mace of Terror3.75 expected damage / attack55% hit chance1d6 bludgeoning · +0 magic attack · 5 ft. reachNot specified · 4 lbSame base weapon; compare its bonuses and rarity
Flame Tongue Battleaxe4.35 expected damage / attack55% hit chance1d8 slashing · +0 magic attack · 5 ft. reach · Conditional extra damage; see rulesNot specified · 4 lbUses the same attack ability; compare handling and damage
Flame Tongue Club3.15 expected damage / attack55% hit chance1d4 bludgeoning · +0 magic attack · 5 ft. reach · Conditional extra damage; see rulesNot specified · 2 lbUses the same attack ability; compare handling and damage
Ordinary attacks only. Matching extra-damage conditions follow your input; alternatives keep their default bonus allocation.
Mace of Disruption FAQ
Does Mace of Disruption require attunement?
Yes. You need to attune to this item to use the properties that require attunement.
Is the listed price a guaranteed purchase price?
The source does not specify a price for this entry. Ask your GM about availability and cost.