Skip to content

Malice

D&D 5e · 2014·Consumables·No attunement

Malice

Consumable


Type
Consumables
Weight
Not specified
Attunement
Not required
Rarity
Nonmagical
Price
250 GP

Using Malice

Malice (inhaled). Make a DC 15 Constitution saving throw. On a failure, become Poisoned for 1 hour and Blinded while Poisoned in this way. Releasing the poison subjects creatures in a 5-foot cube to its effects. The cloud dissipates immediately. Holding your breath does not prevent exposure. Price: 250 GP per dose.

Full item details & properties

Rules for this edition

Dose
One dose, 250 GP; inhaled.
Saving throw
Constitution DC 15.
Exposure
Releasing the poison subjects creatures in a 5-foot cube to its effects. The cloud dissipates immediately. Holding your breath does not prevent exposure.
Effect
Make a DC 15 Constitution saving throw. On a failure, become Poisoned for 1 hour and Blinded while Poisoned in this way.

Tags & related references

BlindedConsumableNo AttunementNonmagicalPoisonPoison InhaledPoisonedConsumable →

Malice FAQ

Does Malice require attunement?

No. This entry does not require attunement; follow its activation and use rules.

Is the listed price a guaranteed purchase price?

The listed price is a reference from this catalogue entry. Availability and the final price depend on your game and GM.

Rules source: System Reference Document 5.1 ↗

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. JustRoll independently checked 2014 item text, tables, properties, prices and weights against official SRD 5.1; converted currency to GP and structured mechanics and edition-specific tags. Identity links to 2024 do not transfer rules. Original API snapshots remain unchanged.

Creative Commons Attribution 4.0