Midnight Tears
D&D 5e · 2014·Consumables·No attunement
Midnight Tears
Consumable
- Type
- Consumables
- Weight
- Not specified
- Attunement
- Not required
- Rarity
- Nonmagical
- Price
- 1,500 GP
Using Midnight Tears
Midnight Tears (ingested). There is no effect until the stroke of midnight. If the poison has not been neutralized before then, make a DC 17 Constitution saving throw, taking 9d6 Poison damage on a failure or half as much on a success. A creature must swallow an entire dose. The GM may reduce the effect of a partial dose. Price: 1500 GP per dose.
Full item details & properties
Rules for this edition
- Dose
- One dose, 1500 GP; ingested.
- Saving throw
- Constitution DC 17.
- Exposure
- A creature must swallow an entire dose. The GM may reduce the effect of a partial dose.
- Effect
- There is no effect until the stroke of midnight. If the poison has not been neutralized before then, make a DC 17 Constitution saving throw, taking 9d6 Poison damage on a failure or half as much on a success.
Tags & related references
Midnight Tears FAQ
Does Midnight Tears require attunement?
No. This entry does not require attunement; follow its activation and use rules.
Is the listed price a guaranteed purchase price?
The listed price is a reference from this catalogue entry. Availability and the final price depend on your game and GM.