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Necklace of Prayer Beads

D&D 5e · 2014·Wondrous items·Rare·Requires attunement

Necklace of Prayer Beads

Wondrous item, Rare · requires attunement


Type
Wondrous items
Weight
Not specified
Attunement
Required
Attunement prerequisite
by a cleric, druid, or paladin
Rarity
Rare
Price
Not specified

Magic. 1d4 + 2 magic beads with GM-chosen or d20-determined types; duplicates allowed. Each casts its own spell as a Bonus Action while wearing, using your save DC if needed, once until next dawn. Removing a bead ends its magic; types are alternatives, not all guaranteed on every necklace.

What Necklace of Prayer Beads does

  • This item uses one of your attunement slots. Compare its benefit with the other items you want to keep attuned.
Necklace of Prayer BeadsWondrous item, Rare · requires attunement
This necklace has 1d4 + 2 magic beads made from aquamarine, black pearl, or topaz. It also has many nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is removed from the necklace, that bead loses its magic. Six types of magic beads exist. The GM decides the type of each bead on the necklace or determines it randomly. A necklace can have more than one bead of the same type. To use one, you must be wearing the necklace. Each bead contains a spell that you can cast from it as a bonus action (using your spell save DC if a save is necessary). Once a magic bead's spell is cast, that bead can't be used again until the next dawn. Bead table (d20): 1–6 Blessing: Bless; 7–12 Curing: Cure Wounds (2nd level) or Lesser Restoration; 13–16 Favor: Greater Restoration; 17–18 Smiting: Branding Smite; 19 Summons: Planar Ally; 20 Wind Walking: Wind Walk.
Full item details & properties

Magic properties

Activation
1d4 + 2 magic beads with GM-chosen or d20-determined types; duplicates allowed. Each casts its own spell as a Bonus Action while wearing, using your save DC if needed, once until next dawn. Removing a bead ends its magic; types are alternatives, not all guaranteed on every necklace.
Consumable
No
2014 rules
1d4 + 2 magic beads with GM-chosen or d20-determined types; duplicates allowed. Each casts its own spell as a Bonus Action while wearing, using your save DC if needed, once until next dawn. Removing a bead ends its magic; types are alternatives, not all guaranteed on every necklace.

Tags & related references

Rare →Bonus Action SpellsMagicalRequires AttunementVariable BeadsWondrous Item →

Necklace of Prayer Beads FAQ

Does Necklace of Prayer Beads require attunement?

Yes. You need to attune to this item to use the properties that require attunement.

Is the listed price a guaranteed purchase price?

The source does not specify a price for this entry. Ask your GM about availability and cost.

Rules source: System Reference Document 5.1 ↗

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. JustRoll independently checked 2014 item text, tables, properties, prices and weights against official SRD 5.1; converted currency to GP and structured mechanics and edition-specific tags. Identity links to 2024 do not transfer rules. Original API snapshots remain unchanged.

Creative Commons Attribution 4.0