Rod of Rulership
D&D 5e · 2014·Rods·Rare·Requires attunement
Rod of Rulership
Rod, Rare · requires attunement
- Type
- Rods
- Weight
- Not specified
- Attunement
- Required
- Rarity
- Rare
- Price
- Not specified
Magic. Action: chosen visible creatures within 120 ft., Wisdom DC 15 or Charmed for 8 hours, regarding you as trusted leader. Harm by you/allies or commands against nature end the effect for that target. Once until dawn.
What Rod of Rulership does
- This item uses one of your attunement slots. Compare its benefit with the other items you want to keep attuned.
Rod of RulershipRod, Rare · requires attunement
You can use an action to present the rod and command obedience from each creature of your choice that you can see within 120 feet of you. Each target must succeed on a DC 15 Wisdom saving throw or be charmed by you for 8 hours. While charmed in this way, the creature regards you as its trusted leader. If harmed by you or your companions, or commanded to do something contrary to its nature, a target ceases to be charmed in this way. The rod can't be used again until the next dawn.
Full item details & properties
Magic properties
- Activation
- Action: chosen visible creatures within 120 ft., Wisdom DC 15 or Charmed for 8 hours, regarding you as trusted leader. Harm by you/allies or commands against nature end the effect for that target. Once until dawn.
- Consumable
- No
- 2014 rules
- Action: chosen visible creatures within 120 ft., Wisdom DC 15 or Charmed for 8 hours, regarding you as trusted leader. Harm by you/allies or commands against nature end the effect for that target. Once until dawn.
Tags & related references
Rod of Rulership FAQ
Does Rod of Rulership require attunement?
Yes. You need to attune to this item to use the properties that require attunement.
Is the listed price a guaranteed purchase price?
The source does not specify a price for this entry. Ask your GM about availability and cost.