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Staff of Charming

D&D 5e · 2014·Staves·Rare·Requires attunement

Staff of Charming

Staff, Rare · requires attunement


Type
Staves
Weight
Not specified
Attunement
Required
Attunement prerequisite
by a bard, cleric, druid, sorcerer, warlock, or wizard
Rarity
Rare
Price
Not specified

Magic. While holding: use the spell/property-specific actions and charge costs below. 10 charges; recover 1d8 + 2 at dawn. On 1, becomes a nonmagical quarterstaff.

What Staff of Charming does

  • This item uses one of your attunement slots. Compare its benefit with the other items you want to keep attuned.
Staff of CharmingStaff, Rare · requires attunement
While holding this staff, you can use an action to expend 1 of its 10 charges to cast charm person, command, or comprehend languages from it using your spell save DC. The staff can also be used as a magic quarterstaff. If you are holding the staff and fail a saving throw against an enchantment spell that targets only you, you can turn your failed save into a successful one. You can't use this property of the staff again until the next dawn. If you succeed on a save against an enchantment spell that targets only you, with or without the staff's intervention, you can use your reaction to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell. The staff regains 1d8 + 2 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff becomes a nonmagical quarterstaff.
Full item details & properties

Magic properties

Activation
While holding: use the spell/property-specific actions and charge costs below. 10 charges; recover 1d8 + 2 at dawn. On 1, becomes a nonmagical quarterstaff.
Consumable
No
2014 rules
While holding: use the spell/property-specific actions and charge costs below. 10 charges; recover 1d8 + 2 at dawn. On 1, becomes a nonmagical quarterstaff.

Charges & recharge

Maximum charges
10
Recharge
1d8 + 2 expended charges, daily at dawn
Last charge
After spending last charge, roll d20. On 1, becomes a nonmagical quarterstaff.

Spells & spell effects

Charm Person
Level 1 · 1 charge(s) · Effect: Action while holding; use your spell save DC and other statistics as specified in the full rules.
Command
Level 1 · 1 charge(s) · Effect: Action while holding; use your spell save DC and other statistics as specified in the full rules.
Comprehend Languages
Level 1 · 1 charge(s) · Effect: Action while holding; use your spell save DC and other statistics as specified in the full rules.

Tags & related references

Related Spell: Charm PersonRelated Spell: CommandRelated Spell: Comprehend LanguagesRare →Charged ItemMagicalRequires AttunementSpellcasting ItemStaffStaff →

Staff of Charming FAQ

Does Staff of Charming require attunement?

Yes. You need to attune to this item to use the properties that require attunement.

Is the listed price a guaranteed purchase price?

The source does not specify a price for this entry. Ask your GM about availability and cost.

Rules source: System Reference Document 5.1 ↗

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. JustRoll independently checked 2014 item text, tables, properties, prices and weights against official SRD 5.1; converted currency to GP and structured mechanics and edition-specific tags. Identity links to 2024 do not transfer rules. Original API snapshots remain unchanged.

Creative Commons Attribution 4.0