Staff of Charming
D&D 5e · 2014·Staves·Rare·Requires attunement
Staff of Charming
Staff, Rare · requires attunement
- Type
- Staves
- Weight
- Not specified
- Attunement
- Required
- Attunement prerequisite
- by a bard, cleric, druid, sorcerer, warlock, or wizard
- Rarity
- Rare
- Price
- Not specified
Magic. While holding: use the spell/property-specific actions and charge costs below. 10 charges; recover 1d8 + 2 at dawn. On 1, becomes a nonmagical quarterstaff.
What Staff of Charming does
- This item uses one of your attunement slots. Compare its benefit with the other items you want to keep attuned.
Staff of CharmingStaff, Rare · requires attunement
While holding this staff, you can use an action to expend 1 of its 10 charges to cast charm person, command, or comprehend languages from it using your spell save DC. The staff can also be used as a magic quarterstaff. If you are holding the staff and fail a saving throw against an enchantment spell that targets only you, you can turn your failed save into a successful one. You can't use this property of the staff again until the next dawn. If you succeed on a save against an enchantment spell that targets only you, with or without the staff's intervention, you can use your reaction to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell. The staff regains 1d8 + 2 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff becomes a nonmagical quarterstaff.
Full item details & properties
Magic properties
- Activation
- While holding: use the spell/property-specific actions and charge costs below. 10 charges; recover 1d8 + 2 at dawn. On 1, becomes a nonmagical quarterstaff.
- Consumable
- No
- 2014 rules
- While holding: use the spell/property-specific actions and charge costs below. 10 charges; recover 1d8 + 2 at dawn. On 1, becomes a nonmagical quarterstaff.
Charges & recharge
- Maximum charges
- 10
- Recharge
- 1d8 + 2 expended charges, daily at dawn
- Last charge
- After spending last charge, roll d20. On 1, becomes a nonmagical quarterstaff.
Spells & spell effects
- Charm Person
- Level 1 · 1 charge(s) · Effect: Action while holding; use your spell save DC and other statistics as specified in the full rules.
- Command
- Level 1 · 1 charge(s) · Effect: Action while holding; use your spell save DC and other statistics as specified in the full rules.
- Comprehend Languages
- Level 1 · 1 charge(s) · Effect: Action while holding; use your spell save DC and other statistics as specified in the full rules.
Tags & related references
Staff of Charming FAQ
Does Staff of Charming require attunement?
Yes. You need to attune to this item to use the properties that require attunement.
Is the listed price a guaranteed purchase price?
The source does not specify a price for this entry. Ask your GM about availability and cost.