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Staff of Healing

D&D 5e · 2014·Staves·Rare·Requires attunement

Staff of Healing

Staff, Rare · requires attunement


Type
Staves
Weight
Not specified
Attunement
Required
Attunement prerequisite
by a bard, cleric, or druid
Rarity
Rare
Price
Not specified

Magic. While holding: use the spell/property-specific actions and charge costs below. 10 charges; recover 1d6 + 4 at dawn. On 1, lost forever.

What Staff of Healing does

  • This item uses one of your attunement slots. Compare its benefit with the other items you want to keep attuned.
Staff of HealingStaff, Rare · requires attunement
This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: cure wounds (1 charge per spell level, up to 4th), lesser restoration (2 charges), or mass cure wounds (5 charges). The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff vanishes in a flash of light, lost forever.
Full item details & properties

Magic properties

Activation
While holding: use the spell/property-specific actions and charge costs below. 10 charges; recover 1d6 + 4 at dawn. On 1, lost forever.
Consumable
No
2014 rules
While holding: use the spell/property-specific actions and charge costs below. 10 charges; recover 1d6 + 4 at dawn. On 1, lost forever.

Charges & recharge

Maximum charges
10
Recharge
1d6 + 4 expended charges, daily at dawn
Last charge
After spending last charge, roll d20. On 1, lost forever.

Spells & spell effects

Cure Wounds
Level 1 · 1 charge(s) · Effect: Action while holding; use your spell save DC and other statistics as specified in the full rules.
Lesser Restoration
Level 2 · 2 charge(s) · Effect: Action while holding; use your spell save DC and other statistics as specified in the full rules.
Mass Cure Wounds
Level 5 · 5 charge(s) · Effect: Action while holding; use your spell save DC and other statistics as specified in the full rules.

Tags & related references

Related Spell: Cure WoundsRelated Spell: Lesser RestorationRelated Spell: Mass Cure WoundsRare →Charged ItemHealing SpellsMagicalRequires AttunementStaffStaff →

Staff of Healing FAQ

Does Staff of Healing require attunement?

Yes. You need to attune to this item to use the properties that require attunement.

Is the listed price a guaranteed purchase price?

The source does not specify a price for this entry. Ask your GM about availability and cost.

Rules source: System Reference Document 5.1 ↗

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. JustRoll independently checked 2014 item text, tables, properties, prices and weights against official SRD 5.1; converted currency to GP and structured mechanics and edition-specific tags. Identity links to 2024 do not transfer rules. Original API snapshots remain unchanged.

Creative Commons Attribution 4.0