Truth Serum
D&D 5e · 2014·Consumables·No attunement
Truth Serum
Consumable
- Type
- Consumables
- Weight
- Not specified
- Attunement
- Not required
- Rarity
- Nonmagical
- Price
- 150 GP
Using Truth Serum
Truth Serum (ingested). Make a DC 11 Constitution saving throw. On a failure, become Poisoned for 1 hour and unable to knowingly speak a lie, as under Zone of Truth. This restriction does not compel the creature to speak. A creature must swallow an entire dose. The GM may reduce the effect of a partial dose. Price: 150 GP per dose.
Full item details & properties
Rules for this edition
- Dose
- One dose, 150 GP; ingested.
- Saving throw
- Constitution DC 11.
- Exposure
- A creature must swallow an entire dose. The GM may reduce the effect of a partial dose.
- Effect
- Make a DC 11 Constitution saving throw. On a failure, become Poisoned for 1 hour and unable to knowingly speak a lie, as under Zone of Truth. This restriction does not compel the creature to speak.
Tags & related references
Truth Serum FAQ
Does Truth Serum require attunement?
No. This entry does not require attunement; follow its activation and use rules.
Is the listed price a guaranteed purchase price?
The listed price is a reference from this catalogue entry. Availability and the final price depend on your game and GM.