Wand of Fireballs
D&D 5e · 2014·Wands·Rare·Requires attunement
Wand of Fireballs
Wand, Rare · requires attunement
- Type
- Wands
- Weight
- Not specified
- Attunement
- Required
- Attunement prerequisite
- by a spellcaster
- Rarity
- Rare
- Price
- Not specified
Magic. Action while holding; Binding also has the separate Assisted Escape property.
What Wand of Fireballs does
- This item uses one of your attunement slots. Compare its benefit with the other items you want to keep attuned.
Wand of FireballsWand, Rare · requires attunement
This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the fireball spell (save DC 15) from it. For 1 charge, you cast the 3rd-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Full item details & properties
Magic properties
- Activation
- Action while holding; Binding also has the separate Assisted Escape property.
- Consumable
- No
- Casting
- Action while holding: Fireball DC 15, level 3 for 1 charge; each extra charge increases the spell level by 1.
Charges & recharge
- Maximum charges
- 7
- Recharge
- 1d6 + 1 expended charges, daily at dawn
- Last charge
- After expending the last charge, roll 1d20. On a 1, the wand is destroyed.
Spells & spell effects
- Fireball
- Level 3 · Save DC 15 · 1–7 charges · Effect: Spell level 3 for 1 charge; +1 level per additional charge.
Tags & related references
Wand of Fireballs FAQ
Does Wand of Fireballs require attunement?
Yes. You need to attune to this item to use the properties that require attunement.
Is the listed price a guaranteed purchase price?
The source does not specify a price for this entry. Ask your GM about availability and cost.