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Whip (+1)

D&D 5e · 2024·Weapons·Uncommon·No attunement

Weapon damage
1d4 +1 slashing

Base weapon damage before your ability modifier. Use the calculator to include hit chance and critical hits.

Damage calculator

Hit chance

60%

Expected damage / attack

4.03

Attack bonus

+6

Average normal hit: 6.5 · Average critical hit: 9 · Critical chance: 5%.

Category
Martial weapon
Damage type
Slashing
Reach
10 ft.
Magic attack bonus
+1
Weight
3 lb
Attunement
Not required
Rarity
Uncommon
Price
Not specified

Magic: The displayed normal-hit damage includes the magic bonus, before any applicable ability modifier.

Calculator assumptions & rules

One attack against a creature. Natural 1 misses; natural 20 hits and doubles damage dice, not flat modifiers. Expected damage includes misses and critical hits. Advantage uses the higher of two d20s; Disadvantage uses the lower. Magic bonuses shown on the item are counted once.

Uses only the weapon’s ordinary hit and the listed on-hit extra dice, when enabled. Class features, Sneak Attack, fighting styles, mastery effects, damage on a miss, special critical-hit effects, ongoing damage, resistance and immunity are excluded. Check the full rules below for additional effects.

Changing calculator inputs does not change the item’s rules or create a new page URL.

What Whip does

  • Strength or Dexterity can drive this martial weapon’s attack and damage rolls. Add your proficiency bonus to the attack roll only if you are proficient.
  • The base 1d4 +1 weapon damage averages 3.5 before your ability modifier and extra effects. Hit chance matters too: compare expected damage per attack rather than the die alone.
  • Finesse and 10-foot reach let a Dexterity-based melee character attack beyond the usual 5 feet. Positioning is its advantage; compare the damage die with other Finesse weapons below.
You have a bonus to attack rolls and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity. This is the uncommon Whip (+1) variant. Its magic bonus is +1 to attack rolls and damage rolls.
Full item details & properties

Magic properties

Activation
Make attacks using this magic weapon.
Consumable
No
Conditions & limits
The displayed normal-hit damage includes the magic bonus, before any applicable ability modifier.

Weapon details

Damage
1d4 + 1 slashing
Weapon class
Martial Melee
Additional reach
5 ft.

Properties

Finesse

When making an attack with a Finesse weapon, use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.

Reach

A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it.

Weapon mastery

Slow

If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn't exceed 10 feet.

You need a feature, such as Weapon Mastery, that unlocks this property for you.

Tags & related references

SlashingSlowUncommon →Attack Roll BonusDamage BonusEnhancement Plus 1MagicalMartial WeaponMelee WeaponNo AttunementFinesse →Reach →Weapon →

Compare alternatives

Same edition, using your calculator inputs above. Special properties and character features can change the choice.

Ordinary attacks only. Matching extra-damage conditions follow your input; alternatives keep their default bonus allocation.

Whip FAQ

Does Whip require attunement?

No. This entry does not require attunement; follow its activation and use rules.

Is the listed price a guaranteed purchase price?

The source does not specify a price for this entry. Ask your GM about availability and cost.

Rules source: System Reference Document 5.2.1 ↗

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode. Equipment tables transcribed and visually checked by JustRoll; prices converted to GP; mechanics and tags structured for the catalogue; item summaries paraphrased by JustRoll. The original Open5e import snapshots are retained unchanged.

Creative Commons Attribution 4.0