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Whip (+1)

D&D 5e · 2014·Weapons·Uncommon·No attunement

Weapon damage
1d4 +1 slashing

Base weapon damage before your ability modifier. Use the calculator to include hit chance and critical hits.

Damage calculator

Hit chance

60%

Expected damage / attack

4.03

Attack bonus

+6

Average normal hit: 6.5 · Average critical hit: 9 · Critical chance: 5%.

Category
Martial weapon
Damage type
Slashing
Reach
10 ft.
Magic attack bonus
+1
Weight
3 lb
Attunement
Not required
Rarity
Uncommon
Price
Not specified

Magic: Make attacks using this magic weapon; no attunement required.

Calculator assumptions & rules

One attack against a creature. Natural 1 misses; natural 20 hits and doubles damage dice, not flat modifiers. Expected damage includes misses and critical hits. Advantage uses the higher of two d20s; Disadvantage uses the lower. Magic bonuses shown on the item are counted once.

Uses only the weapon’s ordinary hit and the listed on-hit extra dice, when enabled. Class features, Sneak Attack, fighting styles, mastery effects, damage on a miss, special critical-hit effects, ongoing damage, resistance and immunity are excluded. Check the full rules below for additional effects.

Changing calculator inputs does not change the item’s rules or create a new page URL.

What Whip does

  • Strength or Dexterity can drive this martial weapon’s attack and damage rolls. Add your proficiency bonus to the attack roll only if you are proficient.
  • The base 1d4 +1 weapon damage averages 3.5 before your ability modifier and extra effects. Hit chance matters too: compare expected damage per attack rather than the die alone.
  • Finesse and 10-foot reach let a Dexterity-based melee character attack beyond the usual 5 feet. Positioning is its advantage; compare the damage die with other Finesse weapons below.
You have a bonus to attack and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity. This is the uncommon Whip (+1) variant. The magic bonus is +1 to attack rolls and to any damage rolls made with this weapon. The displayed damage includes the magic bonus once, before the applicable ability modifier. Martial melee weapon. Damage: 1d4 slashing, before the applicable ability modifier. Properties: Finesse, reach.
Full item details & properties

Rules for this edition

Proficiency
A martial melee weapon; proficiency allows adding your Proficiency Bonus to its attack rolls.

Magic properties

Activation
Make attacks using this magic weapon; no attunement required.
Consumable
No
Damage bonus
Included once in displayed damage and two-handed damage; add the applicable ability modifier separately.
Weapon properties
Use the properties, range and handling listed below, including any special rules.

Weapon details

Damage
1d4 + 1 slashing
Weapon class
Martial Melee
Additional reach
5 ft.

Properties

Finesse

When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.

Reach

This weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for opportunity attacks with it.

Tags & related references

SlashingUncommon →Attack Roll BonusDamage BonusEnhancement Plus 1MagicalMartial WeaponMelee WeaponNo AttunementFinesse →Reach →Weapon →

Compare alternatives

Same edition, using your calculator inputs above. Special properties and character features can change the choice.

Ordinary attacks only. Matching extra-damage conditions follow your input; alternatives keep their default bonus allocation.

Whip FAQ

Does Whip require attunement?

No. This entry does not require attunement; follow its activation and use rules.

Is the listed price a guaranteed purchase price?

The source does not specify a price for this entry. Ask your GM about availability and cost.

Rules source: System Reference Document 5.1 ↗

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. JustRoll independently checked 2014 item text, tables, properties, prices and weights against official SRD 5.1; converted currency to GP and structured mechanics and edition-specific tags. Identity links to 2024 do not transfer rules. Original API snapshots remain unchanged.

Creative Commons Attribution 4.0