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Javelin of Lightning

D&D 5e · 2014·Weapons·Uncommon·No attunement

Weapon damage
1d6 piercing

Base weapon damage before your ability modifier. Use the calculator to include hit chance and critical hits.

Damage calculator

Hit chance

55%

Expected damage / attack

3.75

Attack bonus

+5

Average normal hit: 6.5 · Average critical hit: 10 · Critical chance: 5%.

Category
Simple weapon
Damage type
Piercing
Reach
5 ft.
Magic attack bonus
+0
Weight
2 lb
Attunement
Not required
Rarity
Uncommon
Price
Not specified

Magic: Attack with this weapon.

Calculator assumptions & rules

One attack against a creature. Natural 1 misses; natural 20 hits and doubles damage dice, not flat modifiers. Expected damage includes misses and critical hits. Advantage uses the higher of two d20s; Disadvantage uses the lower. Magic bonuses shown on the item are counted once.

Uses only the weapon’s ordinary hit and the listed on-hit extra dice, when enabled. Class features, Sneak Attack, fighting styles, mastery effects, damage on a miss, special critical-hit effects, ongoing damage, resistance and immunity are excluded. Check the full rules below for additional effects.

Changing calculator inputs does not change the item’s rules or create a new page URL.

What Javelin of Lightning does

  • Strength can drive this simple weapon’s attack and damage rolls. Add your proficiency bonus to the attack roll only if you are proficient.
  • The base 1d6 weapon damage averages 3.5 before your ability modifier and extra effects. Hit chance matters too: compare expected damage per attack rather than the die alone.
  • The normal range is 30 feet and the maximum is 120 feet; attacks beyond normal range have Disadvantage. The calculator lets you model the attack mode separately.
This javelin is a magic weapon. When you hurl it and speak its command word, it transforms into a bolt of lightning, forming a line 5 feet wide that extends out from you to a target within 120 feet. Each creature in the line excluding you and the target must make a DC 13 Dexterity saving throw, taking 4d6 lightning damage on a failed save, and half as much damage on a successful one. The lightning bolt turns back into a javelin when it reaches the target. Make a ranged weapon attack against the target. On a hit, the target takes damage from the javelin plus 4d6 lightning damage. The javelin's property can't be used again until the next dawn. In the meantime, the javelin can still be used as a magic weapon.
Full item details & properties

Rules for this edition

Proficiency
A simple melee weapon; proficiency allows adding your Proficiency Bonus to its attack rolls.

Magic properties

Activation
Attack with this weapon.
Consumable
No
Use limit
1 use(s); resets next dawn (special throw only)
Lightning throw
Hurl and speak command word: 5-ft.-wide Line to target within 120 ft. Other creatures in line save Dexterity DC 13 for 4d6 Lightning, half on success. Excludes you and primary target from the save.
Primary target
Make a ranged weapon attack: on hit, normal Javelin damage plus 4d6 Lightning. Special throw once until next dawn; no automatic return is specified.

Weapon details

Damage
1d6 piercing
Weapon class
Simple Melee
Range
30 / 120 ft. (normal / long)

Properties

Thrown(range 30/120)

If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon. For example, if you throw a handaxe, you use your Strength, but if you throw a dagger, you can use either your Strength or your Dexterity, since the dagger has the finesse property.

Tags & related references

LightningPiercingUncommon →Lightning LineMagicalMelee WeaponNo AttunementSimple WeaponSpecial Ranged AttackThrown →Weapon →

Compare alternatives

Same edition, using your calculator inputs above. Special properties and character features can change the choice.

Ordinary attacks only. Matching extra-damage conditions follow your input; alternatives keep their default bonus allocation.

Javelin of Lightning FAQ

Does Javelin of Lightning require attunement?

No. This entry does not require attunement; follow its activation and use rules.

Is the listed price a guaranteed purchase price?

The source does not specify a price for this entry. Ask your GM about availability and cost.

Rules source: System Reference Document 5.1 ↗

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. JustRoll independently checked 2014 item text, tables, properties, prices and weights against official SRD 5.1; converted currency to GP and structured mechanics and edition-specific tags. Identity links to 2024 do not transfer rules. Original API snapshots remain unchanged.

Creative Commons Attribution 4.0