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Pipes of Haunting

D&D 5e · 2014·Wondrous items·Uncommon·No attunement

Pipes of Haunting

Wondrous item, Uncommon · no attunement


Type
Wondrous items
Weight
Not specified
Attunement
Not required
Rarity
Uncommon
Price
Not specified

Magic. Requires wind-instrument proficiency. Action and 1 charge: hearing creatures within 30 ft., Wisdom DC 15 or Frightened for 1 minute. May exempt non-hostile creatures. Save at turn end; a successful creature is immune 24 hours.

What Pipes of Haunting does

You must be proficient with wind instruments to use these pipes. They have 3 charges. You can use an action to play them and expend 1 charge to create an eerie, spellbinding tune. Each creature within 30 feet of you that hears you play must succeed on a DC 15 Wisdom saving throw or become frightened of you for 1 minute. If you wish, all creatures in the area that aren't hostile toward you automatically succeed on the saving throw. A creature that fails the saving throw can repeat it at the end of each of its turns, ending the effect on itself on a success. A creature that succeeds on its saving throw is immune to the effect of these pipes for 24 hours. The pipes regain 1d3 expended charges daily at dawn.

Full item details & properties

Magic properties

Activation
Requires wind-instrument proficiency. Action and 1 charge: hearing creatures within 30 ft., Wisdom DC 15 or Frightened for 1 minute. May exempt non-hostile creatures. Save at turn end; a successful creature is immune 24 hours.
Consumable
No
2014 rules
Requires wind-instrument proficiency. Action and 1 charge: hearing creatures within 30 ft., Wisdom DC 15 or Frightened for 1 minute. May exempt non-hostile creatures. Save at turn end; a successful creature is immune 24 hours.

Charges & recharge

Maximum charges
3
Recharge
1d3 expended charges, daily at dawn

Tags & related references

Uncommon →FrightenedMagicalNo AttunementWind Instrument ProficiencyWondrous Item →

Pipes of Haunting FAQ

Does Pipes of Haunting require attunement?

No. This entry does not require attunement; follow its activation and use rules.

Is the listed price a guaranteed purchase price?

The source does not specify a price for this entry. Ask your GM about availability and cost.

Rules source: System Reference Document 5.1 ↗

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. JustRoll independently checked 2014 item text, tables, properties, prices and weights against official SRD 5.1; converted currency to GP and structured mechanics and edition-specific tags. Identity links to 2024 do not transfer rules. Original API snapshots remain unchanged.

Creative Commons Attribution 4.0