Equipment guide · 2024
Compare D&D 5e weapons
Choose for your character’s ability scores, proficiency and position at the table. A larger damage die is only part of the decision: reach, hand use and hit chance can change the better option.
Start with the attack ability
For a Dexterity-based melee character, compare Finesse weapons such as a rapier and whip. The rapier has a larger ordinary damage die; the whip offers longer reach. Check that you have the required proficiency.
Compare one attack consistently
Open a weapon card and enter your ability modifier, proficiency bonus and target AC. Keep these inputs the same when comparing alternatives. Expected damage includes misses and critical hits; it is not damage per round.
Keep a hand available when it matters
A two-handed weapon competes with a wielded shield. Versatile weapons offer a choice of damage die; use the calculator’s two-hand option and decide whether the increase suits the situation.
Open a card to calculate and compare
Start with the nonmagical equipment. Each card also links to relevant magical alternatives.
- Battleaxe →
10 GP · 4 lb
- Blowgun →
10 GP · 1 lb
- Club →
1 SP · 2 lb
- Dagger →
2 GP · 1 lb
- Dart →
5 CP · 0.25 lb
- Flail →
10 GP · 2 lb
- Glaive →
20 GP · 6 lb
- Greataxe →
30 GP · 7 lb
- Greatclub →
2 SP · 10 lb
- Greatsword →
50 GP · 6 lb
- Halberd →
20 GP · 6 lb
- Hand Crossbow →
75 GP · 3 lb
- Handaxe →
5 GP · 2 lb
- Heavy Crossbow →
50 GP · 18 lb
- Javelin →
5 SP · 2 lb
- Lance →
10 GP · 6 lb
- Light Crossbow →
25 GP · 5 lb
- Light Hammer →
2 GP · 2 lb
- Longbow →
50 GP · 2 lb
- Longsword →
15 GP · 3 lb
- Mace →
5 GP · 4 lb
- Maul →
10 GP · 10 lb
- Morningstar →
15 GP · 4 lb
- Musket →
500 GP · 10 lb
- Pike →
5 GP · 18 lb
- Pistol →
250 GP · 3 lb
- Quarterstaff →
2 SP · 4 lb
- Rapier →
25 GP · 2 lb
- Scimitar →
25 GP · 3 lb
- Shortbow →
25 GP · 2 lb
- Shortsword →
10 GP · 2 lb
- Sickle →
1 GP · 2 lb
- Sling →
1 SP · Not specified
- Spear →
1 GP · 3 lb
- Trident →
5 GP · 4 lb
- War Pick →
5 GP · 2 lb
- Warhammer →
15 GP · 5 lb
- Whip →
2 GP · 3 lb
Practical comparisons by JustRoll. Item cards retain the rules and SRD attribution for their selected edition. These guides use the ordinary equipment rules; character features can change the result.