D&D 5e 2024 Item Compendium
Find weapons, armor, equipment and magic items for your chosen rules edition.
328 items
1–24 of 328Ammunition (+2)
You have a bonus to attack rolls and damage rolls made with this piece of magic ammunition. The bonus is determined by the rarity of the ammunition. Once it hits a target, the ammunition is no longer magical. This ammunition is typically found or sold in quantities of ten or twenty pieces. Ten pieces of this ammunition are equivalent in value to a potion of the same rarity. This is the rare +2 variant, per piece.
AmmunitionAmmunitionRare——Amulet of Health
Your Constitution is 19 while you wear this amulet. It has no effect on you if your Constitution is 19 or higher without it.
Wondrous itemsWondrous itemsRare——Armor of Resistance (Breastplate)
You have Resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly by rolling on the following table. 1d10 — Damage Type 1 — Acid 2 — Cold 3 — Fire 4 — Force 5 — Lightning 6 — Necrotic 7 — Poison 8 — Psychic 9 — Radiant 10 — Thunder This is the Breastplate variant.
ArmorArmorRare—20 lbArmor of Resistance (Chain Mail)
You have Resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly by rolling on the following table. 1d10 — Damage Type 1 — Acid 2 — Cold 3 — Fire 4 — Force 5 — Lightning 6 — Necrotic 7 — Poison 8 — Psychic 9 — Radiant 10 — Thunder This is the Chain Mail variant.
ArmorArmorRare—55 lbArmor of Resistance (Chain Shirt)
You have Resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly by rolling on the following table. 1d10 — Damage Type 1 — Acid 2 — Cold 3 — Fire 4 — Force 5 — Lightning 6 — Necrotic 7 — Poison 8 — Psychic 9 — Radiant 10 — Thunder This is the Chain Shirt variant.
ArmorArmorRare—20 lbArmor of Resistance (Half Plate)
You have Resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly by rolling on the following table. 1d10 — Damage Type 1 — Acid 2 — Cold 3 — Fire 4 — Force 5 — Lightning 6 — Necrotic 7 — Poison 8 — Psychic 9 — Radiant 10 — Thunder This is the Half Plate Armor variant.
ArmorArmorRare—40 lbArmor of Resistance (Hide Armor)
You have Resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly by rolling on the following table. 1d10 — Damage Type 1 — Acid 2 — Cold 3 — Fire 4 — Force 5 — Lightning 6 — Necrotic 7 — Poison 8 — Psychic 9 — Radiant 10 — Thunder This is the Hide Armor variant.
ArmorArmorRare—12 lbArmor of Resistance (Leather Armor)
You have Resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly by rolling on the following table. 1d10 — Damage Type 1 — Acid 2 — Cold 3 — Fire 4 — Force 5 — Lightning 6 — Necrotic 7 — Poison 8 — Psychic 9 — Radiant 10 — Thunder This is the Leather Armor variant.
ArmorArmorRare—10 lbArmor of Resistance (Padded)
You have Resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly by rolling on the following table. 1d10 — Damage Type 1 — Acid 2 — Cold 3 — Fire 4 — Force 5 — Lightning 6 — Necrotic 7 — Poison 8 — Psychic 9 — Radiant 10 — Thunder This is the Padded Armor variant.
ArmorArmorRare—8 lbArmor of Resistance (Plate)
You have Resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly by rolling on the following table. 1d10 — Damage Type 1 — Acid 2 — Cold 3 — Fire 4 — Force 5 — Lightning 6 — Necrotic 7 — Poison 8 — Psychic 9 — Radiant 10 — Thunder This is the Plate Armor variant.
ArmorArmorRare—65 lbArmor of Resistance (Ring Mail)
You have Resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly by rolling on the following table. 1d10 — Damage Type 1 — Acid 2 — Cold 3 — Fire 4 — Force 5 — Lightning 6 — Necrotic 7 — Poison 8 — Psychic 9 — Radiant 10 — Thunder This is the Ring Mail variant.
ArmorArmorRare—40 lbArmor of Resistance (Scale Mail)
You have Resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly by rolling on the following table. 1d10 — Damage Type 1 — Acid 2 — Cold 3 — Fire 4 — Force 5 — Lightning 6 — Necrotic 7 — Poison 8 — Psychic 9 — Radiant 10 — Thunder This is the Scale Mail variant.
ArmorArmorRare—45 lbArmor of Resistance (Splint)
You have Resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly by rolling on the following table. 1d10 — Damage Type 1 — Acid 2 — Cold 3 — Fire 4 — Force 5 — Lightning 6 — Necrotic 7 — Poison 8 — Psychic 9 — Radiant 10 — Thunder This is the Splint Armor variant.
ArmorArmorRare—60 lbArmor of Resistance (Studded Leather)
You have Resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly by rolling on the following table. 1d10 — Damage Type 1 — Acid 2 — Cold 3 — Fire 4 — Force 5 — Lightning 6 — Necrotic 7 — Poison 8 — Psychic 9 — Radiant 10 — Thunder This is the Studded Leather Armor variant.
ArmorArmorRare—13 lbArmor of Vulnerability (Breastplate)
While wearing this armor, you have Resistance to one of the following damage types: Bludgeoning, Piercing, or Slashing. The GM chooses the type or determines it randomly. Curse. This armor is cursed, a fact that is revealed only when the Identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by a Remove Curse spell or similar magic; removing the armor fails to end the curse. While cursed, you have Vulnerability to two of the three damage types associated with the armor (not the one to which it grants Resistance). This is the Breastplate variant.
ArmorArmorRare—20 lbArmor of Vulnerability (Chain Mail)
While wearing this armor, you have Resistance to one of the following damage types: Bludgeoning, Piercing, or Slashing. The GM chooses the type or determines it randomly. Curse. This armor is cursed, a fact that is revealed only when the Identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by a Remove Curse spell or similar magic; removing the armor fails to end the curse. While cursed, you have Vulnerability to two of the three damage types associated with the armor (not the one to which it grants Resistance). This is the Chain Mail variant.
ArmorArmorRare—55 lbArmor of Vulnerability (Chain Shirt)
While wearing this armor, you have Resistance to one of the following damage types: Bludgeoning, Piercing, or Slashing. The GM chooses the type or determines it randomly. Curse. This armor is cursed, a fact that is revealed only when the Identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by a Remove Curse spell or similar magic; removing the armor fails to end the curse. While cursed, you have Vulnerability to two of the three damage types associated with the armor (not the one to which it grants Resistance). This is the Chain Shirt variant.
ArmorArmorRare—20 lbArmor of Vulnerability (Half Plate Armor)
While wearing this armor, you have Resistance to one of the following damage types: Bludgeoning, Piercing, or Slashing. The GM chooses the type or determines it randomly. Curse. This armor is cursed, a fact that is revealed only when the Identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by a Remove Curse spell or similar magic; removing the armor fails to end the curse. While cursed, you have Vulnerability to two of the three damage types associated with the armor (not the one to which it grants Resistance). This is the Half Plate Armor variant.
ArmorArmorRare—40 lbArmor of Vulnerability (Hide Armor)
While wearing this armor, you have Resistance to one of the following damage types: Bludgeoning, Piercing, or Slashing. The GM chooses the type or determines it randomly. Curse. This armor is cursed, a fact that is revealed only when the Identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by a Remove Curse spell or similar magic; removing the armor fails to end the curse. While cursed, you have Vulnerability to two of the three damage types associated with the armor (not the one to which it grants Resistance). This is the Hide Armor variant.
ArmorArmorRare—12 lbArmor of Vulnerability (Leather Armor)
While wearing this armor, you have Resistance to one of the following damage types: Bludgeoning, Piercing, or Slashing. The GM chooses the type or determines it randomly. Curse. This armor is cursed, a fact that is revealed only when the Identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by a Remove Curse spell or similar magic; removing the armor fails to end the curse. While cursed, you have Vulnerability to two of the three damage types associated with the armor (not the one to which it grants Resistance). This is the Leather Armor variant.
ArmorArmorRare—10 lbArmor of Vulnerability (Padded Armor)
While wearing this armor, you have Resistance to one of the following damage types: Bludgeoning, Piercing, or Slashing. The GM chooses the type or determines it randomly. Curse. This armor is cursed, a fact that is revealed only when the Identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by a Remove Curse spell or similar magic; removing the armor fails to end the curse. While cursed, you have Vulnerability to two of the three damage types associated with the armor (not the one to which it grants Resistance). This is the Padded Armor variant.
ArmorArmorRare—8 lbArmor of Vulnerability (Plate Armor)
While wearing this armor, you have Resistance to one of the following damage types: Bludgeoning, Piercing, or Slashing. The GM chooses the type or determines it randomly. Curse. This armor is cursed, a fact that is revealed only when the Identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by a Remove Curse spell or similar magic; removing the armor fails to end the curse. While cursed, you have Vulnerability to two of the three damage types associated with the armor (not the one to which it grants Resistance). This is the Plate Armor variant.
ArmorArmorRare—65 lbArmor of Vulnerability (Ring Mail)
While wearing this armor, you have Resistance to one of the following damage types: Bludgeoning, Piercing, or Slashing. The GM chooses the type or determines it randomly. Curse. This armor is cursed, a fact that is revealed only when the Identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by a Remove Curse spell or similar magic; removing the armor fails to end the curse. While cursed, you have Vulnerability to two of the three damage types associated with the armor (not the one to which it grants Resistance). This is the Ring Mail variant.
ArmorArmorRare—40 lbArmor of Vulnerability (Scale Mail)
While wearing this armor, you have Resistance to one of the following damage types: Bludgeoning, Piercing, or Slashing. The GM chooses the type or determines it randomly. Curse. This armor is cursed, a fact that is revealed only when the Identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by a Remove Curse spell or similar magic; removing the armor fails to end the curse. While cursed, you have Vulnerability to two of the three damage types associated with the armor (not the one to which it grants Resistance). This is the Scale Mail variant.
ArmorArmorRare—45 lb
D&D 5e equipment from the System Reference Document. Source and license details are included on each item page.